Version 0.0.1 worked fine. After updating to version 0.0.2 , the weapon does not appear in the hands . It can be created in a chemical laboratory, it can be equipped, it is reflected in the Pip-Boy, it can be thrown away and it can be seen on the ground, you can then pick it up and it is in the Pip-Boy again, but to shoot - it is not in your hands.
Before building the weapon, have you deleted the previous version? Do you have the nuka cola dlc? Now it is necessary, I don't know if this is the problem you have.
I have all the DLC . I deleted the old version and reinstalled the new one. After creating a weapon, it appears in the hands only once. After switching to another weapon and returning to this one, it no longer appears.
I don't know what could be happening to give you that error, no one else has reported it.Have you tried changing receivers and between the different barrels and accessories?
I tried various weapon configurations, tried to change the order of loading mods. The result is the same. The carbine is visible and works only without power armor. In power armor , it is not displayed in the hands . When I try to get it, the companion also takes out his weapon, which means the game believes that I have a weapon in my hands. If a laser is installed on the carbine, then the laser line is visible along the diagonal of the screen.
Is there any other modding options differences between the 4 versions available for craft at the Chembench, or only pure visual? Great looking ones, by the way! 😎
Ok, just re-re-read the description after enabling this mod; no skill/perk requirements are listed. But when I try to craft any of the weapons, I'm getting told I don't meet the req's. What are the requirements to craft them? Could you please update your description and tell us what the requirements are? Don't know if I like the mod or not as I haven't been able to use the weapons...
Looks very cool, saw the video demonstration and I also like the reload animation, the one thing you could work on is audio, make the gun firing have more impact, and make a variant of the base gun sound to fit the coilgun variant.
41 comments
Do you have the nuka cola dlc? Now it is necessary, I don't know if this is the problem you have.
Do you have the nuka cola dlc? Now it is necessary, I don't know if this is the problem you have.
Great looking ones, by the way! 😎