Fallout 4

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Created by

KingBilly - walkodile

Uploaded by

KingBilly1912

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About this mod

Fixed version of the original Dry Wasteland Mod, broadly the same with some small visual changes (mostly performance focused, though)
Note: ESP removes the fallen leaves texture from the ground replacing it with another, If you delete the ESP there will be black spots on the ground where that texture would usually be, same as previous version.

Permissions and credits
LOD textures by Misterken 

This is a fixed version of my mod "Dry Wasteland - Landscape Retexture" I posted just over 2 years ago. If I have made any mistakes that you see please post about it.

This new mod changes up the colours a little bit to be less yellow but still generally the same aesthetic. I want it to be a dry, desert-like environment, kind of sandy and dusty. I may make a brown recolour to be kind of fallout 3 style, and like before the textures are open to be used in other mods like other retextures or new world-space mods in any way no matter how small the changes are, even if its practically the same as this, I don't own any kind of legal rights to these textures and all are royalty free/creative commons (Many are non-commercial use however) Like before I don't feel it's necessary to make/download a new landscape texture LOD with this mod, but I do recommend it.

Description of previous mod:
" started this mod with the intention of creating a fallout 3 style set of ground textures and to remove the majority of dead leaves from the ground to use with the mod "Barren Trees". The textures on this mod feature a lot of rough soil, sand and dried, cracked mud to create a dry atmosphere. I recoloured the bushes to be a more realistic colour recoloured grass to be a dry, desaturated green colour like in fallout 3.

All textures are vanilla resolution(2k) but many have 2k normal maps while most vanilla textures have 1k normal maps. All grass textures have been lowered in resolution because some are much higher resolution than the need to be, because of this there could be a performance boost in some areas. The textures are similar enough to use without generating a new LOD in my opinion but I would still recommend creating a new terrain LOD to use with the mod.
The ESP included in the mod replaces the texture in the fallen leaves LTEX record with something else, deleting the esp will cause black spots on the ground where this texture would usually be. The ESP also increases the density of some grasses.

Sources:

https://www.sharetextures.com/
https://texturebox.com/textures/ground/page/2
https://3djungle.net/textures/
https://www.sketchuptextureclub.com/textures/nature-elements/rocks

Note: I have a year pass to sketchuptexture club so they are they higher resolution versions from the website (without subscription). "

Credits for textures used in Dry Wasteland 2, but not the original Dry Wasteland
Amal Kumar PolyHaven
Rob Tuytel PolyHaven 
Dario Barresi PolyHaven 
Dario Barresi PolyHaven