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WhiskyTangoFox

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WhiskyTangoFawks

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About this mod

Allows companions to use any weapon of the type they're proficient with without consuming ammo

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Have you ever found a unique weapon that you can't use, and wanted to give it to a companion instead, without having to worry about managing their ammo? If so, then I have a mod for you.

Companion Weapon Profiency is a relatively simple mod. It uses SPID to distribute proficiency spells to companions, which give that companion an infinite ammo keyword while they're equipped with a weapon of the type they're proficient with. For example, hand Piper any ballistic, pistol and at least 1 ammo of the required type, and she can use the weapon, (without consuming ammo).

Weapons break down into 5 classes

Ballistic Pistols
  • Piper
  • Nick Valentine
Ballistic non-automatic Rifles (non shotgun)
  • Deacon
  • Macready
  • Old Longfellow
Ballistic Automatics (pistol or rifle)
  • Porter Gage
Ballistic Shotguns
  • Cait
  • Hancock
Lasers/Plasma
  • Danse
  • Preston
  • R4-04


The default SPID file also includes compatibility for Tales from the Commonwealth, and The Fens Sheriffs Dept. Companions from other mods will need to be added to the SPID distribution file (it's really simple, just copy/paste and replace the name).

Fully compatible with mods that change companion records- because this uses SPID, it doesn't touch the base records at all.

Want something a little more restrictive? Check out Companion Weapon Mod Swaps, instead of giving them infinite ammo it upgrades their hidden companion weapon.

Check out a few of my other mods
Immersive Legendary Enemies
Home Unimprovement: Survival Settlement Crafting
Settler Built Settlements
Legendaries They Can Use


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