Q: What does this mod do? As the name suggests, this is a plugin LOADER. It doesn't really do anything on its own, it's mainly a requirement for other (DLL) mods.
Q: I got an "Unable to load KiLoader. LoadLibrary failed (0x7F or 0x7E)" error message A: This is caused by a faulty install or missing/outdated dependencies. Make sure you installed the latest version of the mod correctly and updated your Visual C++ Redistributable.
Visual C++ is up to date, ENB extender and KILoader are installed correctly, Pilgrim ENB is installed correctly, and yes, the satelliteENB.dllplugin is in the enbseries folder. Still getting the "initialization failed" error everyone has reported. I don't get it, what could I possibly doing wrong?? I just want to play with the visual splendor of Pilgrim...
"Kiloader initialization failed due to unexpected exception: RuntimeException(Unexpected Executable name. Current: 'Fallout4Launcher.exe', Expected: 'Fallout4.exe')"
I am using Buffout 4, F4SE, And Bilagos Fallout 4 Configuration tool
Not sure why im getting this message but what I do know is the Config tool replaces the original launcher and opens F4AE which uses the Buffout 4 plugin in the game itself
Got it to work with MO2 and Rootbuilder , installing the optional file like a mod , which overwrites my enb . The "enb series folder" is located in your chosen ENB (Reactor in my case) , not in the enb base file folder . At least , this was my misconception ....
Hi there, I have an issue when trying to manually install these mods, sorry I am a noob at modding so do not fully understand the process;
I've downloaded both the files, after trying to get Pilgrim to work and when I try and boot up F4SE_loader (as suggested from the F4SE extension page) from the Steam F4 Installation folder it comes up with this error;
"KitLoader detected that the following satellite(s) are either missing or incompatible even though they should be active on this set up: SatelliteF4SE Make sure you installed KitLoader correctly before continuing, do you want to exit the process now?"
I'm 100% sure it's user error as I'm very new to modding, does anyone know how to help?
Many Thanks
EDIT: Just for clarification I have put the Optional file in the ENBSeries folder and still coming up with that error.
EDIT2: Reinstalled the optional file again and there was no error on start up. JUST A QUESTION NOW;
Do I always have to boot up F4 from this exe from now on? Or can I go back to the MODOrganiser 2 and boot up F4SE from the MODOrganiser.
38 comments
As the name suggests, this is a plugin LOADER. It doesn't really do anything on its own, it's mainly a requirement for other (DLL) mods.
Q: I got an "Unable to load KiLoader. LoadLibrary failed (0x7F or 0x7E)" error message
A: This is caused by a faulty install or missing/outdated dependencies.
Make sure you installed the latest version of the mod correctly and updated your Visual C++ Redistributable.
"Kiloader initialization failed due to unexpected exception: RuntimeException(Unexpected Executable name. Current: 'Fallout4Launcher.exe', Expected: 'Fallout4.exe')"
I am using Buffout 4, F4SE, And Bilagos Fallout 4 Configuration tool
Not sure why im getting this message but what I do know is the Config tool replaces the original launcher and opens F4AE which uses the Buffout 4 plugin in the game itself
[Core]
ExecutableName = Fallout4Launcher.exe
I will assume the same is true for this mod. (Outdated Mod)
edit: even though no mention is made of "satellite", deleting the existing one and installing the optional one from here solved the issue.
The "enb series folder" is located in your chosen ENB (Reactor in my case) , not in the enb base file folder .
At least , this was my misconception ....
KitsuuneNivis - thank you , endorsed !
I have an issue when trying to manually install these mods, sorry I am a noob at modding so do not fully understand the process;
I've downloaded both the files, after trying to get Pilgrim to work and when I try and boot up F4SE_loader (as suggested from the F4SE extension page) from the Steam F4 Installation folder it comes up with this error;
"KitLoader detected that the following satellite(s) are either missing or incompatible even though they should be active on this set up:
SatelliteF4SE
Make sure you installed KitLoader correctly before continuing, do you want to exit the process now?"
I'm 100% sure it's user error as I'm very new to modding, does anyone know how to help?
Many Thanks
EDIT: Just for clarification I have put the Optional file in the ENBSeries folder and still coming up with that error.
EDIT2: Reinstalled the optional file again and there was no error on start up. JUST A QUESTION NOW;
Do I always have to boot up F4 from this exe from now on? Or can I go back to the MODOrganiser 2 and boot up F4SE from the MODOrganiser.
Many Thanks AGAIN