Fallout 4

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me

Uploaded by

Newtonext1234

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11 comments

  1. ZenVader
    ZenVader
    • member
    • 1 kudos
    motion 3 would make such a good dodge animation! just reverse the animation for the opposite dodge. ugh! i'm gonna have to learn animation now! haha
  2. EmperorPHNX
    EmperorPHNX
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    • 1 kudos
    I can't decide if this funny AF nor amazing, eitherway it's very impressive mod :D
  3. Wolftiger470
    Wolftiger470
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    • 0 kudos
    Very nice mod!  I am using however maybe you could give info on non weapon jump?  Not everyone walks around the wasteland  with baton or knife out...  Still been looking for something like this for a while.

    Edit: add files inside 1HM to Neutral (inside animations folder) - may have to create it - works perfectly without any problems - and you don't have to have a weapon in your hand...
    1. Newtonext1234
      Newtonext1234
      • member
      • 21 kudos
      in my environment, those file are move to data file as loose file because hkx of modifying were high rate, so it was not relation.
      but when use the manager tool, the condition are only 1hm, so I uploaded to change the from 1hm to Neutral path.
      thx.
  4. maskedman48
    maskedman48
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    • 2 kudos
    Is there a video somewhere for jump animation 5??? The video on this page only shows 4 jump animations. I'm currently DLing the 2nd animation. 
  5. ID8879488948574
    ID8879488948574
    • premium
    • 16 kudos
    I've been long wishing to ask about another mod of yours, the flying anims - but sadly, the discussions tab is disabled there. So I'll risk it here:
    -- Will those animations work with a jetpack (assuming jetpack is used outside of PA of course)?
    -- If not, is it possible to use the hkx from it with jetpack somehow?

    Right now I'm using self-made jetpack with modified flying anims that reference unarmed PA anims to prevent T-posing when flying and so I wonder if it's possible to replace that with the one from your mod.

    Of course, if there was a reason you disabled the discussions tab on that mod and you don't want to talk about it - feel free to ignore this one! Thanks in advance!
    1. Newtonext1234
      Newtonext1234
      • member
      • 21 kudos
      I hadn't know discussions is disable on flying animation page so I unlock this, thank you.
      about the flying animation, unfortunately, my motion are not support jetpack motion because my flying animation doesn't include jump motion.
      my flying motion are include each moving point or hit attack frame, so if you replace those as each jump motions, character location become incorrect.
      normally, jet pack motion mod that is no power armor is T-Pose unless use like "Jetpack Animation" mod.
      if use are using this, jet pack animation become "Jump".
      actually if character is static, run the "JumpInPlace.hkx", "JumpInPlaceFall.hkx" and "JumpInPlaceLand.hkx".
      If character moving each point, run the "JumpRun.hkx", "JumpRunFall.hkx" and "JumpRunLand.hkx".
      so as alternative solution, you can replace to those motion if use the my jump animations.
  6. LeeHelck
    LeeHelck
    • supporter
    • 26 kudos
    sadly none of these work for me. i tried all 4 variants, installed in MO2 and still have the same vanilla jump animations. i do use a custom race mod, so i don't know if that's the issue.
    1. Newtonext1234
      Newtonext1234
      • member
      • 21 kudos
      if you are installing the some mod that overwrite motion, you need search each mod folder whether exist the animation file of loose file or ba2 on mod organizer folder.
      Mo2 provide the virtual directory of data folder and create each mod folder, so data folder of fallout4 aren't used.
      for example case, if using Mo2, directory is "Fallout4\ModOrganizer2\Mods\[each mod folder]"
      if you are using the overwrite folder of mo2, you need check this too.
  7. JohnBose
    JohnBose
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    • 1 kudos
    A video demonstration would be awesome and very helpful to choose which file to download. Thank you for this Incredible work mate! God bless you :-)
  8. questman
    questman
    • member
    • 2 kudos
    Some of the motions are really cool
    Especially the landing motion!