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Nora Jae and DarthSamTheWise

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NoraJae

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8 comments

  1. NoraJae
    NoraJae
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    If anyone is experiencing bugs PLEASE let me know!
    There is a problem with mod conflicts breaking the settlement quest, but I can't find any specific culprits. So just be aware of that.
  2. nekosann
    nekosann
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    BTW Is it possible remove NextGen Creations from req files ? Them pretty buggy for other mods -(
    1. NoraJae
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      Yes! There aren't many guides because someone takes them down, but you can use xedit to remove dependencies.
      https://schaken-mods.com/forums/topic/135223-no-ussep-how-to-remove-plugin-dependency/
    2. NoraJae
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      Next gen is no longer required! I made a fix that doesn't actually need it as a master file! Yay!
  3. nekosann
    nekosann
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    Goood ! 
  4. Demandred1957
    Demandred1957
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    Nice! so this overwrites the original capsized factory site I take it.
    Always seemed a waste of space for what was there.
    1. streetyson
      streetyson
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      Ah, that'd make sense! I was going to point out "capsized" means overturned in the water, so the building should be flipped upside down (or mostly so) but seems it's ignorant Bethesda who are (yet again) to blame. For any interested, some etymology in spoiler:
      Spoiler:  
      Show
      As with so many English terms & phrases, it comes from tons of late-16th to early-19th century British naval lingo (toe the line, hammock, three square meals, tattoo, splice, feeling blue, taken aback, pipe down, tide over, cut of his jib, groggy, hand over fist, cut & run, show one's true colours, slush fund, careening, scuttlebutt, chew the fat, footloose, the whole nine yards, bitter end, touch & go...). A few of which are via other navies - eg, capsized is prob via the Spanish maritime "capazur" (head under water).
    2. Jimm607
      Jimm607
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      Maybe the factory belonged to a company called "Capsized"; then it would make sense in spite of the factory itself being the right way up