Fallout 4
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i3ncore

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i3ncore

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About this mod

Damage resistance boost while dodging. Optionally, bullet time as well.

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Provides a damage resistance effect during a dodge.
Also provides a bullet time effect (optional).

Responsive and not scripty.

Mostly simple.


Description:
Accomplished by using the Stealth Boy as an activating source, automatically used when you dodge.
Gives the player high damage reduction & a 1-second stealth effect to interfere with AI aimbotting. Should function normally for NPCs.
While dodging will consume the Stealth Boy, a new one is given to the player on use. No weight, no value. You'll just need one in your inventory initially.
Make your own changes to the Stealth Boy and this mod will apply those effects when you dodge. Feeling creative?

Hotkeying the dodge item provides an on-demand 2-second slow time effect.



Technical:
No constantly-running scripts, but one script does add a new Stealth Boy item upon use via simple command, and that's all there is.
There is a way to apply the ghost flag to the player via ingestible (Stealth Boy). Feel free to do it yourself and upload the plugin. True iframes.
You can toggle the slow time effect for dodges by typing "set dslow to 0
/1" in the console.
Applies to dodge rolls.


Requirements:
This is intended to be used with Simple Dodges. Load this addon after that.

Compatibility:
Anything touching the Stealth Boy item will conflict, so load this after whatever else may be modifying it.

Or you could always just use Invincibility Frames - Dodge Mod Addon by cyan49.

Credit:
Animations are still by toounx. I just tweaked them a bit.

Damage resistance examples: