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Rantanplan76

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Rantanplan76

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72 comments

  1. Hey, Im still having an issue where 9mm ammo in general does only like, 3 damage, 22 does more damage than it

    I thought this patch would fix it, and it sounds like it should, but its not. I dont know if I have to like start a new game for it to work or not

    If it doesnt (the main weapons I use that are default 9mm are the HI-Power, MP5 Complex, and STEN with the Grease Gun being able to be converted as well) How do I fix it? Cause I feel like I tried everything
  2. Thorzelan
    Thorzelan
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    so with this I no longer need "True Damage - Munitions.esp"?
    1. Rantanplan76
      Rantanplan76
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      If you don’t use Munitions, no.

      If you use Munitions, you surely need it….this patch just supports the Munitions Ammo
  3. gobbo96
    gobbo96
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    so it basically overrides all on game start?
    might be why it blocked me from using other patches nor creating my own...
    1. Rantanplan76
      Rantanplan76
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      Robco Patcher overrules plugin-settings.

      Otherwise this patch would be unnecessary 
  4. Serbaka
    Serbaka
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    Thanks for the great mod, I have a question - does this mod somehow fix the fact that NPCs do vanilla damage to each other? I ran into a problem when the police station is attacked by ghouls, Paladin Dunce uses a whole clip to destroy one creature
  5. zZzKaizZz
    zZzKaizZz
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    Pardon me but I am confused. What does this mod do exactly? The descriptions doesn't make a lot of sense to me.
    1. Rantanplan76
      Rantanplan76
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      Sorry, but….idk then what to say ^^
    2. Blaze77gun
      Blaze77gun
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      "Patches Ammo from VANILLA + MUNITIONS and included Mods (List see below) for the usage with True Damage."

      me when i cannot read...
  6. Does this also touch the Vanilla Ammo Addon from the Munitions mod? That optional file renames some vanilla calibers to their Fallout New Vegas counterparts
  7. pixeltucan
    pixeltucan
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    Hey I can't get the mod to work with my weapons in combined arms, my AK whatever still does only 4 dmg. Any idea how to get the patch working properly
  8. ArcanicVoid
    ArcanicVoid
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    hey, some unusual ones to mention, but I noticed their damage is way too low:
    - Crossbow, bolts from the mod, not in munitions
    Vintage Revolver Rifle, 30-06 from this munitions patch
    - Impaciencia (Vintage Revolver Rifle -- Legendary)
    - Makeshift Nailgun, nails munitions as a dependency
    - Nailer MKII, nails from this munitions patch
    - also might be the the case for all weapons that use nails
    1. ArcanicVoid
      ArcanicVoid
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      bump--just a reminder about these and their low damage adjustments
    2. Aittam99
      Aittam99
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      Was it fixed? im finding myself with the nailgun dealing 6 damage and trying to figure out which mod might be responsible. Only here was it mentioned
    3. mhawaro
      mhawaro
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      Well, for the Crossbow of the Commonwealth you can find a patch at TD - Patches Repository. But, remember if you are using complex sorter just put TD - Crossbow patch after it.
  9. VR3039x
    VR3039x
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    Love it! Any custom perk recommendations for this mod suite (TD, SCOURGE and munitions)? I've been bored with vanilla perks.
  10. Donotserious
    Donotserious
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    Does this mod fix True Damage bug where companions/allies do way more damage than the player?