File information

Last updated

Original upload

Created by

SheriffBaloo

Uploaded by

SheriffBaloo

Virus scan

Safe to use

15 comments

  1. rhodemaster
    rhodemaster
    • member
    • 1 kudos
    Great save. Peaked my interest in a new play thru. One quick question. Was there any console command sorcery involved in recruiting Rylee the level 4 Scav trader ? She is not talking or interacting. Tried the 'recycleactor' and 'resurrect' stuff but no luck.
    EDIT......after returning to Sanctuary she now talks normally. Maybe she was caught up in a script earlier.
    1. SheriffBaloo
      SheriffBaloo
      • supporter
      • 1 kudos
      Yeah vanilla trader Rylee is broken as hell.
  2. regularrigby64
    regularrigby64
    • member
    • 9 kudos
    any chance on making the same save bu with Open season completed? acording to a prompt Workshop Framework log "the workshop arrays are full of errors due to scripts or probable removed settlement" did you saved after uninstalling a custom settlement or a settlement taken out by raiders? because if so this might be the case.
    1. SheriffBaloo
      SheriffBaloo
      • supporter
      • 1 kudos
      Taking a hiatus for now, but I'll look into it, I get bored easily with games and kinda jump around and do stuff like this all the time so I'll let you know.
  3. Stronglav
    Stronglav
    • supporter
    • 9 kudos
    I would ask why everybody is naked but nevermind :D
    1. SheriffBaloo
      SheriffBaloo
      • supporter
      • 1 kudos
      Yeah just in sanctuary because a lot of them wear unique items, would rather them all be naked than a couple wearing non-unique clothes and a couple being naked. I am very easy irked by things that don't look uniform.
    2. rhodemaster
      rhodemaster
      • member
      • 1 kudos
      HAHAHAHA, I was wondering the same thing. 10+ odd containers of clothing and it looks like a nudist colony. Was a great laugh, thanks.
  4. SheriffBaloo
    SheriffBaloo
    • supporter
    • 1 kudos
    Creation Club version is out, ignore the 1.0/1.1 in the file name, they are the correct saves.
  5. SheriffBaloo
    SheriffBaloo
    • supporter
    • 1 kudos
    Thank you so much for the first endorsement! You know who you are <3
  6. SheriffBaloo
    SheriffBaloo
    • supporter
    • 1 kudos
    I’ll be doing a creation club version of this save as well, with all the creation club content on it. You will need to source the creation club dlcs yourself but it will be separate to the current save files on here.
  7. skAllepicake
    skAllepicake
    • member
    • 0 kudos
    OMFG I was just in the middle of creating a 100% completed vanilla save file so that I can mod the game without bothering about quests and s#*!, and now I find this,  thank you so much man you've saved me so much of "unfun" and "unmoded" fallout.

    Couple of questions tho, how did you "miss" certain items like the Survivor's Special, the Steadfast BOS Combat Armor Chest Piece...etc?
    How have you dealt with several secondary major characters like Pickman, The Mechanist, the guys at covenant?
    And also have you "Cleared" (as it's described in your map) any possible location?

    Thx in advance again this is exactly what I needed rn.
    1. Stronglav
      Stronglav
      • supporter
      • 9 kudos
      Dont create 100 precent complete.Create saves before faction choice.Even better with automatron complete.
      That would be awesome.
    2. SheriffBaloo
      SheriffBaloo
      • supporter
      • 1 kudos
      Survivor’s special and the chest piece are parts of the lost patrol quest rewarded by Lance-Captain Kells however I turned it into Paladin Danse as I did everything as it was available. Pickman’s alive, Mechanist I believe I killed as I was caught pickpocketing the outfit at the time. :/// Covenant was wiped that’s why I needed to command in the Justice shotgun and the helmet from I think the destroyer set because the lady that sold them was a part of killing Covenant.

      as for clearing locations I have not as almost all of them just respawn. Anything that had a collectable or settlement or quest tied to it should be cleared if it’s just a point of interest kind of place then likely not.
  8. Stronglav
    Stronglav
    • supporter
    • 9 kudos
    Great save thank you.Although I question your provisioner assighning system but nevermind.
    1. SheriffBaloo
      SheriffBaloo
      • supporter
      • 1 kudos
      Did not understand how it worked before hand. Sanctuary is excluded because I did not want any unique junk items collectors might be after being transferred. Basically I wanted Boston Airport to get food and water so you could send settlers there and build on it as you can't actually build resources there and you cannot build a beacon there either. To remove them just remove all the provisioners' jobs on the vault-tec population control terminal in Sanctuary. Glad to see you like the save!