Fallout 4
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Created by

powerofthree

Uploaded by

powerofthree

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About this mod

F4SE plugin that prevents neutral NPCs from turning hostile when you accidentally hit them.

Requirements
Permissions and credits
SIMPLE OFFENCE SUPPRESSION



Requirements 

F4SE
Address Library for F4SE Plugins

Description

Player friends and allies have a minimum number of hits they can take before they turn hostile towards the player, however, neutral NPCs do not, and will immediately turn on the player if hit by a stray bullet.

This plugin patches the game to consider neutral NPCs as friends or allies (ONLY when hitting them) and prevents this from happening.

Configuration

Simple Offence Suppression F4SE comes with a configurable ini. file.

Default settings will set neutral NPCs as friends, meaning they will turn hostile immediately out of combat, but can take several hits before turning hostile during player combat. The number of hits are dependent on iFriendHitCombatAllowed and related gamesettings, which can be optionally modified in the ini.

NPCs can also be set as allies, which means they can be hit several times out of combat, and ignore all player hits during combat.


Installation

  • Install using a mod manager. 

Credits

Source

  • Ryan (SniffleMan) for CommonLibF4