Disables/replaces electrical spark effects from almost all world space.
Requirements
DLC requirements
DLC name
Automatron
Far Harbor
Nuka World
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
-
File credits
Bethesda
Donation Points system
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Changelogs
Version 002
REFR : Fixed missing "Initially Disabled" flag for "FXSparks_Disabled"
REFR : XESP, hide enable marker objects - NOTE: These are forced to enable by the game under certain conditions. Thus, the glowing white cube was visible since it was forced to appear by the game eventhough it is marked as "marker".
Version 001
LIGH : SparksIntermittentOmni## replacer was created
MSTT : Sparks## replacer was created
STAT : LightBox replacer was created
REFR : SparksIntermittentOmni##, Sparks## was disabled
This mod disables most electrical spark effects from the game world, since power is off after hunderds of years. The Cabot House is an exception as well as the Saugus Ironworks location. Any other place should have the effects removed.
The core game splits sparks into two types, - light and - moveable static.