Image section is open, feel free to post your pictures of the armour!! (Please no NSFW or suggestive images, they will be removed as per Nexus rules.)
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Dunno what's happening and it's been like this for a few days. I used this mod before and it worked wonders, I have it even before the NG update.
BodySlide refuses to work, at first it was textures (I'm running pre-NG and accidentally installed the compressed files), solved that but now BodySlide won't work, I followed the "guide" on what to download for the latest update but the morphs won't show even in BodySlide itself, old version shows the morph in the program but won't translate to RaceMenu morphs, any other armor shows and works as intended, new or old
I know I'm asking for blind help here but... any suggestions? Nothing seems to overwrite the mod in mo2 (and if it's worth something, I'm using TWB with 3BBB physics)
Edit: Got VTAC REDUX to work, but neither SG nor this work, will keep testing
Edit2: There's something fishy going on with MO2... BOS REDUX morphs work now thanks to the power of manual installation, I swear if this works on SG as well I'll─
Edit3: ─be damned, everything works now, manual downloads did the trick, who knows why.
I downloaded the loose files, but nothing is showing up in game. I see the original armor, but not the redux version? I thought it was the load order, but i can't find any entry in the plugins for this mod? Using Vortex.
You need the original mod and both main files here, with my mod files loading after/below.
Load order should look like this: 1. BoS Female Knight Armor (Either will work, depending on your FO4. If you are unsure, use the loose version.) 2. BOS REDUX - Main file 3. BOS REDUX - Update loose files
I don't know what's causing my armor to sometimes get a weird reflection on it. It appears randomly, sometimes it happen when I trade with Arturo, sometimes it happen when I wander the Commonweath. Unequipping and equipping the armor back on fix it. Changing the color doesn't help either. I did have wet shader fix and lightweight lighting installed, also I use reactor enb, don't know if that help. Here is what it look like.
very strange, I haven't experienced that on my end.
I would suggest you try redownloading & reinstalling both my mod here and the required original mod as well, to make sure they are properly installed.
If you are running FO4 on the pre-NG update version, you'll need to use the loose version of the original, or use this tool on the packaged one: BA2 Archive Version Patcher
Very strange problem, I try to install it and it seems to try, but then quits and NMM goes back to greyed out item in the list like I tried to install a Skyrim mod into Fallout 4 by mistake.
Edit: Repacked the archive with only the three main files and no tools folder......worked!
Although I wouldn't blame the tool folder, I just didn't need it. But the practice of putting the files in a folder inside the archive occasionally stumps Nexus mod Manager Community Edition. This is only the 4th time in 400 mods it's happened.
Hey, is the plugin from the original mod BoS required for this mod to work? What files specifically are needed? Trying to save space and plugin count. Thanks
Yes, you need the original for its plug-in and for some of the textures.
Either of the main files will work.
If your FO4 is on the pre-NG version, you'll need to use the loose version of the original, or use this tool on the packaged one: BA2 Archive Version Patcher
That tool is very useful, allowing you to use most NG mods on pre-NG version of the game.
If I wanted to use this with Fallout London, would anyone know how to sort out the left arm issue? (The left arm acts as if the pip-boy is still on your arm, so the armor on the left forearm gets deleted.) I want to keep the Atta-Boy, but it's like they left an invisible pip-boy on the character's arm, as this is not the only mod that has this left arm problem.
Shrug, just trying to make the name easier to understand in relation to the original mod it's based on. Also to make it easier to find when searching on Nexus.
175 comments
Image section is open, feel free to post your pictures of the armour!!
(Please no NSFW or suggestive images, they will be removed as per Nexus rules.)
If you like the mod, please leave an endorsement.
If you enjoy my mod and want to show support, please consider hitting the endorse button, it helps a lot.
Endorsing makes my mod get shown to more people on Nexus, and lets me know that people like my work.
Please consider supporting me on:
It helps support my modding efforts and keep the lights on.
Purely meant for donations only, no paid or locked content.
We made it on "Hot Mods", thank you everyone who downloaded and endorsed!
The helmet, extra armour, and various other pieces of gear shown in the pictures are available in my other mod:
Advanced Combat Armor and Suit
BodySlide refuses to work, at first it was textures (I'm running pre-NG and accidentally installed the compressed files), solved that but now BodySlide won't work, I followed the "guide" on what to download for the latest update but the morphs won't show even in BodySlide itself, old version shows the morph in the program but won't translate to RaceMenu morphs, any other armor shows and works as intended, new or old
I know I'm asking for blind help here but... any suggestions? Nothing seems to overwrite the mod in mo2 (and if it's worth something, I'm using TWB with 3BBB physics)
Edit: Got VTAC REDUX to work, but neither SG nor this work, will keep testing
Edit2: There's something fishy going on with MO2... BOS REDUX morphs work now thanks to the power of manual installation, I swear if this works on SG as well I'll─
Edit3: ─be damned, everything works now, manual downloads did the trick, who knows why.
Thank you
Load order should look like this:
1. BoS Female Knight Armor (Either will work, depending on your FO4. If you are unsure, use the loose version.)
2. BOS REDUX - Main file
3. BOS REDUX - Update loose files
Great mod, endorsed.
I would suggest you try redownloading & reinstalling both my mod here and the required original mod as well, to make sure they are properly installed.
If you are running FO4 on the pre-NG update version, you'll need to use the loose version of the original, or use this tool on the packaged one:
BA2 Archive Version Patcher
Sorry, no plans for working on the Haven Trooper set.
Edit: Repacked the archive with only the three main files and no tools folder......worked!
I would recommend you manually download the files, then add it to MO2.
Never mind, you figured it out. 😅
But the practice of putting the files in a folder inside the archive occasionally stumps Nexus mod Manager Community Edition.
This is only the 4th time in 400 mods it's happened.
....and using Vortex is ten times worse.
Either of the main files will work.
If your FO4 is on the pre-NG version, you'll need to use the loose version of the original, or use this tool on the packaged one:
BA2 Archive Version Patcher
That tool is very useful, allowing you to use most NG mods on pre-NG version of the game.
Oddly, the VTAC set works fine with the Atta-Boy.
Edit: Made a fix myself.
Just curious, what did you end up doing to resolve your issue and to get it to appear properly without the Pip-Boy?
The mod should work on both pre-NG and NG versions of the game with no problems. 👌