Hey I have a question. This only seems to happen with larger scopes on weapons but here is what's going on. Any weapons I have with like full on scopes or some regular sites mostly from modded weapons so see through scopes sites but not all cause the peircings on my characters face to show up in the middle of my screen in first person with full scopes this goes away if I aim with said scope but with red dot sights the piercing just gets a bit bigger on the screen. Its not the end of the world and doesn't happen with every sight but if its possible to fix I would like to do so. Any advice?
Its probably a clash with certain things, it happened to me with a combat rifle retexture or the animations i got, nothing else i have installed does that.
Aight so the problem is that the armor (piercing) doesn't have a first person viewmodel assigned so by default it uses the third person viewmodel in 1st person.
Solution: open the esp, navigate to the armor addon section, choose the piercing you wanna edit, right click on the (greyed out) Female first person module (male if you play as a male character), click add and set the Model FileName to a blank mesh such as Weapons\10mmPistol\10mmRecieverDummy.nif
Should work with any armor that has the same problem
This mod got me feeling so stupid lol. Like i expected it to be something in the character creation, like scars but no. Maybe craftable? Doesn't seem so. Not sure if ya'll figured it out or if you'll get the notification but DAMN(nvm i incorrectly installed the mod so it was not showing up in game, now i see it all in chem lab).
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Solution: open the esp, navigate to the armor addon section, choose the piercing you wanna edit, right click on the (greyed out) Female first person module (male if you play as a male character), click add and set the Model FileName to a blank mesh such as Weapons\10mmPistol\10mmRecieverDummy.nif
Should work with any armor that has the same problem