Fallout 4

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mm137

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mm137

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102 comments

  1. mm137
    mm137
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    FAQ

    Can you customize this mod for me to suit my overly specific request?

    No.

    Can you add a bunch of extra stuff that will make this mod buggy, script-heavy, and messy?

    No.

    Can you make this unrelated mod I thought of?

    No.

    Can you make a patch for X mod?

    If I use it, maybe. If not, no.

    Will you bring this mod to consoles?
    If possible, yes. If not, no.

    This mod is pointless, and I'm going to explain why at length.

    Don't bother. Also, this is not a question.

    This mod is not lore-friendly, and I'm going to explain why at length.

    See above.

  2. Fouvale
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    Hi Folks, 
    I installed this mod 'cause the MM-Castel needs stable Walls. 
    But where can I find it? I didn't find it in the workbench modus.

    So how can I start to use it?
    1. Fouvale
      Fouvale
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      Can anybody answer my question above, please?

      Thank's in advance.
    2. tejas031
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      look in the STRUCTURES>CONCRETE MENU
  3. Fouvale
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    Unfortunately, I just found out that the walls don't "snap" into the floors, so I continued to use the vanilla concrete walls.
  4. Ragnarok101
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    Please pin this so people stop being dumb.

    LOOK IN THE STRUCTURES>CONCRETE MENU FOR THESE THINGS. 
    1. HighMood77
      HighMood77
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      thanks
    2. Fouvale
      Fouvale
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      This has to be added to the description. Seems that mm137 doesn't reply to questions. Very sad.


  5. Drivinghard
    Drivinghard
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    like ALL building pieces from ALL mods.. when you place them ~ especially once you have a grid of some ready to start building upwards ~ try to select the whole whack (Place mod is required i think maybe) and then move the whole whack around and make sure they are all showing as GREEN in workshop before final placement, because if showing as GREEN this is confirming the blocks are REGISTERING with the navmeshes available at that location :)

    LOTS of successess or failures are related to how modded locations were or were not navmeshed prooperly, or to the way these blocks were placed, and this applies to Vanilla pieces and ALL mod added pieces without discrimination.. the entire game is a crap shoot
  6. ju87gstukas
    ju87gstukas
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    Would be perfect if there is also a wall with windows or door opening.
    1. peppercatelephone
      peppercatelephone
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      +1
  7. DuloVokul
    DuloVokul
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    I doubt this mod is gonna be updated, but just in case - the walls and foundations look great, but half the time they dont snap properly :(
    1. PiGHamM3R
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      Yep, afraid you're right. Shame, I was looking forward to using these walls.
    2. DuloVokul
      DuloVokul
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      Im still using them, its just pain in the ass to do so. Ironically enough, its not that worse to the base game, lol
  8. DuloVokul
    DuloVokul
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    Well,  I dont know if you're active anymore, but the walls have horrible clipping issues. Half the time they just dont want to stack with each other or with the foundations. They all look AMAZING, but are super hard to use sometimes.
  9. DeathknightDNOfficial
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    Whos gonna say a brick wall isn't lore friendly? Sure it'd take time to build in real time, alot of time, but look at covenant! Actually, better yet, look at shady sands in fallout 2, they have sandcrete architecture, do you know how long that'd take? You can't even just salvaged up the bricks, plus you'd have to put so much more effort in!
  10. seany1990
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    I literally don't understand why mod devs go to so much trouble to make mods and then don't even put the use info in the description... I've installed the mod and I can't find them in the build menu. Can i not just find it or is my mod not working? f*#@ knows because the dev literally doesn't say anywhere exactly where the build menu location is

    Yes im very very mad
    1. darketernalsr25
      darketernalsr25
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      The information was literally a scroll down away:

      indycurtindycurt
      supporter1,814 posts39 kudos
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      21 August 2016, 1:57PM
      I've read a ton of the comments, and I am assuming that these show up in the concrete section/floors? Am I right? I downloaded the mod, and it seems I have a lot of stuff in concrete (with lots of building mods and DLCs), but the ones I suspect are from this mod really aren't labeled with anything to identify them as being from this mod. Sorry if this sounds stupid. I don't mean for it to be.
      mm137mm137
      supporter1,503 posts301 kudos
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      21 August 2016, 2:18PM
      You are correct.
      indycurtindycurt
      supporter1,814 posts39 kudos
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      21 August 2016, 3:38PM
      Thanks for the answer, and thanks for this mod. I so appreciate you.
      shadowsteinshadowstein
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      21 June 2017, 12:05AM
      welp, that answers my question.
  11. VemyrKycil
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    Pretty sure this wouldn't require script, certainly hope it wouldn't make things buggy or messy, but could you add doorway variants? It's killing me that most mods that add really pretty walls have nothing for doorways or windows, making it near impossible to put together a good-looking building that's actually useable. I always get stuck using vanilla stuff or basic vanilla retextures for the sake of consistency. I mean yeah, I can deal with having to get weird with placing other walls so I can build accurate corners, but having to use a different door piece just throws off the whole vibe