File information

Last updated

Original upload

Created by

Winter

Uploaded by

Winter2198

Virus scan

Some manually verified files

87 comments

  1. Winter2198
    Winter2198
    • premium
    • 316 kudos
    Locked
    Sticky
    UrbanRanger88 and only UrbanRanger88 has permission to port this mod to Xbox
  2. acacdf
    acacdf
    • member
    • 0 kudos
    Fantastic, it's the W2000 sniper rifle! As a fan of the Hitman series, this weapon is one of my absolute favorites. I'm thrilled to see it make an appearance in Fallout 4.






  3. AlsMustang
    AlsMustang
    • premium
    • 1 kudos
    Brilliant.  My fav "fits in the lore cause it has wood" sniper in the Commonwealth.  My sniper play through character thanks you.
  4. RaptorX150
    RaptorX150
    • supporter
    • 0 kudos
    Can anyone who has the know how make a patch for True Damage, or point me to where I can find one?

    Having this gun deal 10 damage is...no.
    1. peregrine111
      peregrine111
      • premium
      • 19 kudos
      10 damage???

      For me it shows over 100 and I don't even have Rifleman perk. I've yet to find an enemy that this gun wouldn't one shot, even just by limb shot. Then again, MODS.
      One mod to finetune  damage vs damage taken (I have it set at 200% dealt and 200% taken), with RDM modifying damage taken per bodypart and Direct Hit overhauling how armor/penetration behaves.

      My only gripe is that skins look weird. Like, one is gaudy gold, one is shades of blue of all things, the standard is wooden. But the wood is so dang bright for some reason that it clashes with any and all armors I have and there's no option to paint it a darker color or switch to black parts. But that's a minor issue that's only an issue for me because I use Classic Holstered mod so I can actually see the gun on my back if I go third person (which I don't generally when using a SNIPER RIFLE - since scopes don't work in 3rd person)

      The real issue is I can't get reload to work, even with Tactical Reload and the patch file here, for some reason I don't yet understand. I can only reload once the mag is empty. I've even tried renaming the TR patch file to be the same as the main mod's esp but that only resulted in cyclical rule error for some reason. It's driving me up the wall
  5. honorguard99
    honorguard99
    • member
    • 2 kudos
    This looks like a WA2000
    1. ClicheExe2012
      ClicheExe2012
      • member
      • 0 kudos
      That's what it's based on
  6. deleted122468258
    deleted122468258
    • account closed
    • 0 kudos
    Beacause of the woodstock, i can see this weapons being in the fallout universe.

    Thanks Winter Excellent mods per usual 
  7. Skyliner03
    Skyliner03
    • member
    • 2 kudos
    The Carrack .300 is a great rifle, it deserves more modifications for example, a high-tech modification of the Institute, a Faction skin, or something similar to what BR77 has
  8. pakkitto65
    pakkitto65
    • member
    • 1 kudos
    Hello, when I aim with any telescopic sight, the viewfinder is dark and the target cannot be seen. How do I fix it?
    thank you
  9. chrisbird123
    chrisbird123
    • member
    • 1 kudos
    When using any of the scopes the reticles are not lined up with where the shots land, within close ranges where range isnt affecting bullet drop or anything the shot always goes a bit to the left of the reticle. I tried changing the aim and zoom models to default hunting rifle in fo4edit but still the same issue persists. Any tips? 
  10. wasdwasd12
    wasdwasd12
    • member
    • 3 kudos
    Excuse me May i please ask you a question
    1. Winter2198
      Winter2198
      • premium
      • 316 kudos
    2. PanzerKaii
      PanzerKaii
      • premium
      • 79 kudos
      that is already a question you asked?
  11. IceMachine47
    IceMachine47
    • member
    • 3 kudos
    Nice port man. Do you think you could release a true damage patch?