0 of 0

File information

Last updated

Original upload

Created by

The Community

Uploaded by

Ungeziefi

Virus scan

Safe to use

1005 comments

  1. Oxygenes512
    Oxygenes512
    • member
    • 1 kudos
    IDs 110414, 100AE9 - ballistic damage is weird type of damage for energy weapon.
  2. Oxygenes512
    Oxygenes512
    • member
    • 1 kudos
    IDs 601A5BE, 601FAAB - CRDT - Crit Effect - could be 1E4506
    IDs 100F58F, 100F590 - CRDT - Crit Effect - could be 1478EC, missing Damage - Secondary
    ID 1003E07 - INAM - could be 1009FF2
    ID 1007940 - could be Dam Sec = 0, Dam Base = 0, Crit Effect = 1E4506, INAM = 1009FF2, DAMA - Damage Type = 60A81 (Amount = 20?)
    IDs 1007987, 1007B27, 1007B28, 1007FFB - missing ? Damage - Secondary, if compare to 1010E32
  3. steviex34
    steviex34
    • member
    • 7 kudos
    Would it work on pre next gen 1.63 version of Fallout 4 ?
  4. StraightWhiteMen
    StraightWhiteMen
    • member
    • 0 kudos
    Not again.... T_T
  5. qkkocjz2012
    qkkocjz2012
    • member
    • 1 kudos
    Some bugs that have been discovered in the game that do not significantly affect the overall gameplay but have not been fixed by unofficial patches:
    1. Nuclear grenade equipment sound bug. The official code has assigned a strange equipment sound to the nuclear grenade, which can be modified using Edit.
    2. Changing thrown weapons/exiting power armor/entering or exiting the map at certain times causes weapon reload speed to change. There is already a patch on N-Net to fix the issue caused by the game's original thrown weapon switching, but it does not affect thrown weapons added by mods (e.g., C4 Mod).
    3. Dialogue bug. This has never been fixed, and even after applying many patches, the bug where dialogue options occasionally become unselectable still occurs.4. Bush excavation site texture bug: This is an old issue. Applying any environment texture mod significantly increases the likelihood of this problem occurring.
    4. Bush excavation site texture bug: This is an old issue. Applying any environment texture mod significantly increases the likelihood of this problem occurring.
    1. Enesore
      Enesore
      • member
      • 16 kudos
      1. Grenades use Pick Up/Put Down sounds as their equip sounds, so this is completely irrelevant.
      2. Already fixed in CFM.
      3. Cannot be fixed with a plugin.
      4. See above; can be somewhat mitigated by setting fSplitDistanceMult=1.0000 under [TerrainManager] in Fallout4Prefs.ini.
    2. Ungeziefi
      Ungeziefi
      • premium
      • 180 kudos
      Generating LOD according to the FOLIP/TMR guide should solve the last issue thanks to FOLIP's Respect Enable State setting.
  6. Shiv1792
    Shiv1792
    • member
    • 19 kudos
    Would you consider separating Assault Marine Armor Boot Fix as an optional file, its seems less of a bug fix and more of cut content.
    1. Enesore
      Enesore
      • member
      • 16 kudos
      Some things blur the line between cut content restoration and true fixes, and this is one such unfortunate example. We don't provide optional files for CFM, so we just have to settle on what's generally more agreeable, and the consensus seems to be that marine leg pieces should come with boots.
    2. Shiv1792
      Shiv1792
      • member
      • 19 kudos
      Fair enough and thank you for the speedy reply :D
  7. Oxygenes512
    Oxygenes512
    • member
    • 1 kudos
    ID 6352F - missing price? ENIT value = 0
    IDs 60394DF, 60394E0, 60394E1, 60394E2 - secondary damage probably can be = 0.
    IDs 6019E6B, 6019E6C - missing secondary damage? Wrong LNAM+WAMD ?
    IDs 1008B8E, 10020F8 - missing scrap material at WB (246E84?).
    ID 100807E - wrong INAm, LNAM - if compare to 100807D
  8. RazMachine
    RazMachine
    • supporter
    • 0 kudos
    Could you please add:

    Car physics death bug fix - https://www.nexusmods.com/fallout4/mods/46566
    3rd person sprint movement speed fix - https://www.nexusmods.com/fallout4/mods/28737
    Perception bug fix redux - https://www.nexusmods.com/fallout4/mods/63870
    Fire Support glitch workaround - https://www.nexusmods.com/fallout4/mods/16009 - this one may not occur to everybody, but it won't hurt having it installed either

    Please? They're all great fixes and it's a shame they each take a spot...
    1. Enesore
      Enesore
      • member
      • 16 kudos
      The first one is already in, the second one is a very bad solution with potentially severe long-term consequences, the third one is obsoleted by UFO4P, and the fourth one is not a proper fix, and judging by the description, it's liable to cause unexpected behavior if the player manages to not get spotted by the ghouls.
  9. Oxygenes512
    Oxygenes512
    • member
    • 1 kudos
    ID 6051369 - DLC04NukacadeGoodPrize05 - probably missing flag Calculate from all levels - if compare to 6051368.
    ID 304D2EB - probably missing Full - Name, if compare to 3048407
  10. SpecialCom
    SpecialCom
    • member
    • 0 kudos
    can anyone fix in vault 81, i got drop fps when reach protectron and turret lasser, then when try to save, i can't save it, like freeze like 10 minutes +, thanks for reading this one
    1. Oxygenes512
      Oxygenes512
      • member
      • 1 kudos
      Probably something is wrong at your side (mod?), I had not such experience.