Okay, silly question, but is there supposed to be sound to the video, or just visuals? It's fine if there's not supposed to be sound, just wanted to be sure I'm not missing anything!
What about REPLACING a texture with a custom one? Say I want to replace the textures from the Ranger armor mod with a custom variant. I'm STILL trying to figure that out.
Hi I followed your tutorial and tries to remove some texture but instead showing the body parts where those texture suppose to be, theres just an invisible mesh. Can you tell me what i did wrong or needs to do? Thanks in advance
This is not the same thing as the tutorial on this page. First, if you want for example make some pants look like shorts you have to open the .dds of the pants and modify the alpha channel of the texture.Go to the alpha channel and modify the alpha 1 channel. rule of thumb: black is transparent, white is opaque. when done save as .dds with DXT5 with interpolated alpha as explained in this page tutorial.
when in game, let say you mod the vault suit to make a vault short, if the character as no legs under the short it means the model has none to begin with.If you open the model of the suit in a 3d app you'll see that it has no body under the suit and if you make the texture have some transparency, it will show nothing. What you have to do after the photoshop work is to make a custom body for your character(custom leg).It is far beyond the scope of this tutorial.
Sorry for the noob question, but I'm interested in doing something similar so erm... how do you open/find the alpha channel?
EDIT: Nevermind, I found it (never try your hand at modding when sleep deprived), it's under the "channels" tab in photoshop, right next to "Layers" and "Paths".
That nVidia plugin doesn't mention support for PS CC, will editing dds files work with CC or should I go with the intel one instead? https://software.intel.com/en-us/articles/intel-texture-compression-plugin-for-photoshop
I'm using Photoshop CC myself, and the plugin linked in the video description seems to work just fine. I was able to open and save .dds without any issues (or any that I'm aware of yet). I'd say try to nVidia one, and if that doesn't work give the intel one a go, but I see no reason why you'd run in to issues with the nVidia one.
Everytime I open any texture, it creates multiple copies of the texture. for example, it doesnt open in a square, it opens as a rectangle and makes smaller and smaller copies of the image to the right of the texture
It basically doubles the resolution width and adds multiple copies of the texture in a lower resolution moving to the right until it is no longer visible.
Wow, weird not sure what to say, it's obviously because of photoshop must have something to do with either the plugin you installed not being fully compatible or with your photoshop settings. You could try to use GIMP also since it's free to use and see if that works for you...hope it helps
when you open a .dds file, you have a little dialogue box that should say "Nvidia DDs read properties" In this dialogue box, you must check "load images to 8 bits" And uncheck "load mipmaps" and "load fliped vertically"
your low res images are the mipmaps and they are not neaded for the editing.
Do not ever uncheck "show this dialogue" or you'll never get the dialogue box, will never be able to modify the preferences, and you'll have to reinstall the plugin.
reinstalling the plug in did not help, but I did figure it out. When you go to save it, the dialogue comes up again and you jsut recheck the box "show this dialogue".
On the phone at the moment, on the move. I will check this out when I get home. What tools do you use? I tried modding some skin textures with simple alterations with GIMP but found the DXT1 compression is poor for normals and created visual seams where textures would meet.
Edit: Didn't see it on your front page but saw on the mod description that it uses photoshop. I'm guessing you need the nvidia dds plugin. I will need photoshop first.
I was just thinking that I wanted to learn how to do some texture mods to clean up some of the outfits my settlers use, and then this tutorial pops up the very next day! I will most certainly give this a look once I'm on my main computer again! Thank you!
29 comments
i try to change a pichture from a wasteland billbord and try some but i cant figured it out.
But with your tutorial it was a peace of cake !
Thank you very much ^^
This is not the same thing as the tutorial on this page.
First, if you want for example make some pants look like shorts you have to open the .dds of the pants and modify the alpha channel of the texture.Go to the alpha channel and modify the alpha 1 channel. rule of thumb: black is transparent, white is opaque.
when done save as .dds with DXT5 with interpolated alpha as explained in this page tutorial.
when in game, let say you mod the vault suit to make a vault short, if the character as no legs under the short it means the model has none to begin with.If you open the model of the suit in a 3d app you'll see that it has no body under the suit and if you make the texture have some transparency, it will show nothing.
What you have to do after the photoshop work is to make a custom body for your character(custom leg).It is far beyond the scope of this tutorial.
EDIT: Nevermind, I found it (never try your hand at modding when sleep deprived), it's under the "channels" tab in photoshop, right next to "Layers" and "Paths".
It basically doubles the resolution width and adds multiple copies of the texture in a lower resolution moving to the right until it is no longer visible.
In yours however, it opens as a square. Why?
when you open a .dds file, you have a little dialogue box that should say "Nvidia DDs read properties"
In this dialogue box, you must check "load images to 8 bits"
And uncheck "load mipmaps" and "load fliped vertically"
your low res images are the mipmaps and they are not neaded for the editing.
Do not ever uncheck "show this dialogue" or you'll never get the dialogue box, will never be able to modify the preferences, and you'll have to reinstall the plugin.
Hope it helps
AthenaX
Thanks for replying guys =]
Edit: Didn't see it on your front page but saw on the mod description that it uses photoshop. I'm guessing you need the nvidia dds plugin. I will need photoshop first.