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Daniel McGamer

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zardaxian

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29 comments

  1. Cyephire
    Cyephire
    • supporter
    • 2 kudos
    Want to do this but sadly no money means no adobe photoshop can only use free programs sadly.
    1. FluffiniousBlake
      FluffiniousBlake
      • member
      • 0 kudos
      Gimp is an open source program very similar to photoshop
  2. BasedBuilders
    BasedBuilders
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    Okay, silly question, but is there supposed to be sound to the video, or just visuals? It's fine if there's not supposed to be sound, just wanted to be sure I'm not missing anything!
    1. SmileyHatmanpl
      SmileyHatmanpl
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      Should be sound.
  3. artimusdin
    artimusdin
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    • 0 kudos
    Is there a way to preview your work without loading the game?
    1. ethan7648
      ethan7648
      • supporter
      • 15 kudos
      yes use nif skope
  4. Heroicphoenix000
    Heroicphoenix000
    • member
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    What about REPLACING a texture with a custom one? Say I want to replace the textures from the Ranger armor mod with a custom variant. I'm STILL trying to figure that out.
  5. KingStevie
    KingStevie
    • BANNED
    • 28 kudos
    Hi Zardaxian

    i try to change a pichture from a wasteland billbord and try some but i cant figured it out.
    But with your tutorial it was a peace of cake !

    Thank you very much ^^
  6. baddass99
    baddass99
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    Hi I followed your tutorial and tries to remove some texture but instead showing the body parts where those texture suppose to be, theres just an invisible mesh. Can you tell me what i did wrong or needs to do? Thanks in advance
    1. AthenaX
      AthenaX
      • member
      • 316 kudos
      Hi,

      This is not the same thing as the tutorial on this page.
      First, if you want for example make some pants look like shorts you have to open the .dds of the pants and modify the alpha channel of the texture.Go to the alpha channel and modify the alpha 1 channel. rule of thumb: black is transparent, white is opaque.
      when done save as .dds with DXT5 with interpolated alpha as explained in this page tutorial.

      when in game, let say you mod the vault suit to make a vault short, if the character as no legs under the short it means the model has none to begin with.If you open the model of the suit in a 3d app you'll see that it has no body under the suit and if you make the texture have some transparency, it will show nothing.
      What you have to do after the photoshop work is to make a custom body for your character(custom leg).It is far beyond the scope of this tutorial.
    2. NikitaDarkstar
      NikitaDarkstar
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      Sorry for the noob question, but I'm interested in doing something similar so erm... how do you open/find the alpha channel?

      EDIT: Nevermind, I found it (never try your hand at modding when sleep deprived), it's under the "channels" tab in photoshop, right next to "Layers" and "Paths".
  7. humanindustry
    humanindustry
    • supporter
    • 3 kudos
    That nVidia plugin doesn't mention support for PS CC, will editing dds files work with CC or should I go with the intel one instead? https://software.intel.com/en-us/articles/intel-texture-compression-plugin-for-photoshop
    1. zardaxian
      zardaxian
      • member
      • 30 kudos
      Not sure, i have no idea...sorry
    2. NikitaDarkstar
      NikitaDarkstar
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      I'm using Photoshop CC myself, and the plugin linked in the video description seems to work just fine. I was able to open and save .dds without any issues (or any that I'm aware of yet). I'd say try to nVidia one, and if that doesn't work give the intel one a go, but I see no reason why you'd run in to issues with the nVidia one.
  8. SoD3
    SoD3
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    Everytime I open any texture, it creates multiple copies of the texture. for example, it doesnt open in a square, it opens as a rectangle and makes smaller and smaller copies of the image to the right of the texture

    It basically doubles the resolution width and adds multiple copies of the texture in a lower resolution moving to the right until it is no longer visible.

    In yours however, it opens as a square. Why?
    1. SoD3
      SoD3
      • member
      • 2 kudos
      I would upload a picture, but I can't on this post.
    2. SoD3
      SoD3
      • member
      • 2 kudos
      http://tinypic.com/r/21jnllv/9 here, I can do it this way.
    3. SoD3
      SoD3
      • member
      • 2 kudos
      know that the thumbnail displays correctly, but the image itself does not when opening.
    4. zardaxian
      zardaxian
      • member
      • 30 kudos
      Wow, weird not sure what to say, it's obviously because of photoshop must have something to do with either the plugin you installed not being fully compatible or with your photoshop settings. You could try to use GIMP also since it's free to use and see if that works for you...hope it helps
    5. AthenaX
      AthenaX
      • member
      • 316 kudos
      Hi,

      when you open a .dds file, you have a little dialogue box that should say "Nvidia DDs read properties"
      In this dialogue box, you must check "load images to 8 bits"
      And uncheck "load mipmaps" and "load fliped vertically"

      your low res images are the mipmaps and they are not neaded for the editing.

      Do not ever uncheck "show this dialogue" or you'll never get the dialogue box, will never be able to modify the preferences, and you'll have to reinstall the plugin.

      Hope it helps

      AthenaX
    6. SoD3
      SoD3
      • member
      • 2 kudos
      reinstalling the plug in did not help, but I did figure it out. When you go to save it, the dialogue comes up again and you jsut recheck the box "show this dialogue".

      Thanks for replying guys =]
  9. crazyjackal
    crazyjackal
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    • 35 kudos
    On the phone at the moment, on the move. I will check this out when I get home. What tools do you use? I tried modding some skin textures with simple alterations with GIMP but found the DXT1 compression is poor for normals and created visual seams where textures would meet.

    Edit: Didn't see it on your front page but saw on the mod description that it uses photoshop. I'm guessing you need the nvidia dds plugin. I will need photoshop first.
    1. zardaxian
      zardaxian
      • member
      • 30 kudos
      Yes using photoshop and yes will need the plugin Seems to work fine with photoshop never tried GIMP so i can't say about that
    2. Mr. Dave
      Mr. Dave
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      • 530 kudos
      Don't save DXT1RGB out of GIMP. It is broken. Instead use ATI's Compressonator. It works.
    3. crazyjackal
      crazyjackal
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      • 35 kudos
      Cheers Mr. Dave.
  10. NikitaDarkstar
    NikitaDarkstar
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    • 6 kudos
    I was just thinking that I wanted to learn how to do some texture mods to clean up some of the outfits my settlers use, and then this tutorial pops up the very next day! I will most certainly give this a look once I'm on my main computer again! Thank you!