Fallout 4

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nik965

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nik965

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About this mod

Emotions in the world of Fallout! Didn't it seem strange to you that all the dead are lying quietly with their eyes and peace on their face? Now there are emotions on their faces –surprise, fear, pain. Postmortem emotions. AAF and NAF support.

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Translations
  • French
A small mod that adds emotions to the game world. Emotions from the battle remained on
the faces of the dead. AAF and NAF support.
In addition, in the control menu, you can set a quick death – the first time a bullet hits a
player or any other participant in the events. In case of a fatal fall, you may
break your neck – set the probability of such an event in the MCM menu. Added customizable head tearing capability.
The Screen Archer menu is optional, it adds the ability to position the eyes and roll the neck. Since version 1.10, posthumous NPC sounds have been added.

Recommendations for setting up.
Set the "Delay" option to 100 ms. Enable the "Quick Death" option. Make sure the mod is working. If it doesn't work, increase the delay. Leave the value at which the mod is stable. Set the "Quick Death" option as you need. Check the mod's operation. If the mod rarely works, increase the "Minimum health level" value. The probability of triggering the mod will increase.
The game engine does not allow you to do anything with dead bodies. Therefore, it is necessary to establish emotions a moment before death. And how to catch the moment a moment before death? The mod kills the player by itself. When the "Quick Death" option is enabled, it kills him immediately. So it always works. When "Quick Death" is disabled, it needs a criterion to trigger. This criterion is the remaining health of the NPC. When the health is less than this level, the mod is triggered. But if the last shot caused damage more than the set health value, then the NPC dies and the spell does not work. In version 0.93, the adjustment of the minimum NPC health value has been added, by default 20. With an increase in this value, the probability of triggering the mod will increase, but the NPC's health reserve will decrease.