Fallout 4

About this mod

Personal 1k texture pack for zero care about 2k or 4k textures for the game.

Permissions and credits
Changelogs
Personal texture pack mod made to adjust any texture bigger than 1024x1024 will be adjusted to reduce vram usage. This includes but not limited to Diffuse, Normal Map and Specular Textures. In time will also be optimizing the normal and specular textures to further reduce vram usage.

The install process is similar to the Fallout 4 - Texture Optimization Project by torcher where you'll have to manually replace the textures using the Robocopy method where you'll need to create 2 folders inside of a working folder and then be using the official Bethesda tools like Archive2 that comes with the Creation Kit to unpack and repack the files in order to optimize the textures. Although this is already been setup for you but you'll have to perform the robocopy yourself like in GamerPoets video as uploading the official Bethesda Texture Archives will be against copyright law.

Some textures however will be reduced to either 512 or 256 if they are rarely seen by the player or the object is very small. Mod currently covers only the base game and should there be any texture that looks bad, then it will be either left alone or adjusted to be at least 2048 in either dimension. Some files may not have been adjusted as there are a lot of files to adjust manually resulting in some file categorizes to remain unchanged.

Has been expand into the DLCs in which the Nuka World DLC in particular had textures that were either 2k or 4k textures across the board which already the DLC was hinting at the up-coming high res DLC the following year.

Steps from the mod:

1. Create a folder on your desktop called "working"
2. Create folders "1" and "2" inside of that folder
3. Extract TOP's contents into folder "2" leaving folder "1" empty for now
4. Open Archive2, select "File >Open"
5. Navigate to your FO4 Data folder and open a vanilla texture.ba2 file(such as "Fallout4 - Textures1.ba2")
6. Once Archive2 has loaded the contents of the .ba2 file, extract the contents to folder "1" inside the "working" folder
7. Open the "working" folder, deselect any folders, Shift+Right click and select "Open command window here"
8. In the newly opened CMD prompt, type this exactly as I do(spaces included but without quotes)
9. Type "robocopy " then click and drag folder "2" into the CMD prompt and add a space after it
10. Drag folder "1" into the CMD prompt and add a space after it
11. Type "/s /xl"
12. The finished code should look like "robocopy C:\Users\owner\Desktop\working\2 C:\Users\owner\Desktop\working\1 /s /xl"
13. Press enter and there should be a flood of text as specific files are automatically replaced in folder "1"
14. If there is no flood of text, re-read all the steps so far to make sure you didn't miss something
15. Go back to Archive2 and select "File >New" select "DDS" as the format and leave everything default and select "OK"
16. Select "Archive >Add Folder..."
17. Navigate inside folder "1" and select the "Textures" folder
18. Select "File >Save As..." and save with the original .ba2's name(such as Fallout4 - Textures1.ba2)
19. Repeat steps 4-16 with each individual vanilla .ba2 until you have all of the vanilla .ba2's completed
20. When you finish saving a repacked .ba2 file, go into folder "1" and delete everything there before extracting another vanilla .ba2 file to folder "1"
21. (It should be noted, once again, that it is ABSOLUTELY IMPERATIVE THAT YOU DO THIS TO EACH VANILLA BA2 INDIVIDUALLY!)
22. Move the original .ba2 to a backup folder on your computer then replace where it originally was with your new .ba2


CMD Code:
 - robocopy <source> <destination> [<file>[ ...]] [<options>]

- This what the code looks like should you plan on having the working folder on the desktop:

robocopy C:\Users\(Your PC Name)\Desktop\Working\2 C:\Users\(Your PC Name)\Desktop\Working\1 /s /xl

Highly recommend using this method on any mods where the textures are too hard to run on your system.

GamerPoets great video on how to do this:




Software used to resize the textures:

Paint.Net for non transparent textures

GIMP for transparent textures

Highly recommend backing up the original ba2 in case anything goes wrong.