Thanks, that was fast lol. Now its a zombie apocalypse! I know its a lot to ask but are you making other replacers like instead of ghouls the commonwealth is all Raiders and Gunners? Just an idea no need to implement if you have a vision already. I do appreciate the response and keep it up.
When you say raiders, etc covered - is that now part of the main file? If so please add to description. I'd like to use this but afraid of wrecking the raider playthrough I have going if this mod alters them.
Hello :) I've been looking for a custom replacer for a long time, Would it be possible to have a version of the mod replacing Bugs (with the exception of Scorpions) + molerat ? Thank you !
Would this work well with Commonwealth of Decay? I love COD but there are still other creatures I want to remove or replace like bugs,super mutants etc. This would work well if its compatible. Appreciated! Thanks for taking the time to make this mod :)
Thank you for the reply! Yes I placed it after COD. Just wanted to let you know I tested this after about 3 hours with COD (Commonwealth of Decay) and it seems to work fine. I loaded in and explored into areas where I know most of these enemies spawn and they were replaced by Ghouls Galore! So a great addition with COD if you are looking to even more Ghouls well in my case Zombies since I replaced all ghouls to zombies! Great job and thanks again! Endorsed! :)
This looks interesting! I've been looking for an alternative to zombie walkers, though I'm kind of confused about the different versions. I want to keep animals in my game, but the supermutants and other mutated creatures like deathclaws, mirelurks, and etc can go Which file would that be if you have one made?
The main file is what you'd want most likely, that's what the main description page is referencing. Only "animal" it leaves alone is mole rat, since the zombie vibe works well when you can see them walking around in the wilderness, like when spawned over the radstags and dogs.
Great idea. Is there a chance to get a replacer for everything except human enemies? So deathclaws, protrectons, supermutants, synths, mirelurks, and the rest?
I left those out because they’re all involved with special encounters, though it is probably not gamebreaking to swap them out. Mirelurks are already covered (Far Harbor ghouls).
For a sandbox playthrough without the main story or quests it would be cool to have, for example for a Walking Dead playthrough or something, and world where it's only humans, animals, and ghouls.
23 comments
I'd like to use this but afraid of wrecking the raider playthrough I have going if this mod alters them.
I've been looking for a custom replacer for a long time,
Would it be possible to have a version of the mod replacing Bugs (with the exception of Scorpions) + molerat ?
Thank you !
For a sandbox playthrough without the main story or quests it would be cool to have, for example for a Walking Dead playthrough or something, and world where it's only humans, animals, and ghouls.
Thank you so much