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kurtie

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kurtie

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42 comments

  1. oofalladeez
    oofalladeez
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    10mm / Pipe replacer when? (Not pipe bolt action or pipe revolver.)
  2. Dreadmorg
    Dreadmorg
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    Can u make a version without loose files?
  3. lycante
    lycante
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    Still no tactical reload patch? Anyone?
  4. Commando414
    Commando414
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    Downloaded! When will there ever be a Spnkr rocket launcher mod?
  5. Beandobbin
    Beandobbin
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    Can you do the VK78 Commando?
    1. kurtie
      kurtie
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      I´m no animator, so no chance, sorry
  6. Bawah33
    Bawah33
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    I haven't seen a 3rd person animation in the videos. Is there one ?
  7. PaladinSentinel
    PaladinSentinel
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    Hey Kurtie, the sidekick is a pretty kick a mod, you did good work!  If you don't mind my asking, would you ever be interested in making the m739 saw from Halo 4 in the future?
  8. trev95port
    trev95port
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    Any plans on bringing weps like this to Starfield? I feel like this would fit well in the universe. 
    1. kurtie
      kurtie
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      I have the resources to do but i am no animation modder. I then would have brought a lot more Halo Infinite weaps to FO4 or Starfield
  9. TheVladinator
    TheVladinator
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    not entirely sure if this is part of the mod, or I have a conflict. I noticed thar adhesive is time-gated on this weapon. I start with 32 of my 17k, and it resets each new day. when I craft it, I get the pop-up of finding a legendary too. When this happens I need to accept, and then exit the workbench to avoid my game crashing.


    this would be my first conflict experience(if it is a conflict), and I use Vortex.
    1. babygrim20
      babygrim20
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      "I get the pop-up of finding a legendary too. When this happens I need to accept, and then exit the workbench to avoid my game crashing.", at least I know I'm not the only one this happens too.
    2. kurtie
      kurtie
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      I did use the vanilia adhesive ID as a requirement, so no idea.

      As for the CTD on Legendary, that should be fixed by now
    3. TheVladinator
      TheVladinator
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      yay! maybe this fixed the material issue, where it seemed like the crafting window only picks up on random amounts of my stored materials.
    4. TheVladinator
      TheVladinator
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      Ok! still having the issue of the crafting not being able to detect all my mats, not sure if it's failing to check connected workshops or if it's a conflict. I enjoy the gun anyway, so I'm not uninstalling lol...God have mercy on my save file.
  10. CloudzChow
    CloudzChow
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    No Tactical Reload Patch?