Fallout 4

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kurtie

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kurtie

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39 comments

  1. Commando414
    Commando414
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    • 23 kudos
    Downloaded! When will there ever be a Spnkr rocket launcher mod?
  2. Beandobbin
    Beandobbin
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    Can you do the VK78 Commando?
    1. kurtie
      kurtie
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      • 148 kudos
      I´m no animator, so no chance, sorry
  3. Bawah33
    Bawah33
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    I haven't seen a 3rd person animation in the videos. Is there one ?
  4. PaladinSentinel
    PaladinSentinel
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    Hey Kurtie, the sidekick is a pretty kick a mod, you did good work!  If you don't mind my asking, would you ever be interested in making the m739 saw from Halo 4 in the future?
  5. trev95port
    trev95port
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    Any plans on bringing weps like this to Starfield? I feel like this would fit well in the universe. 
    1. kurtie
      kurtie
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      I have the resources to do but i am no animation modder. I then would have brought a lot more Halo Infinite weaps to FO4 or Starfield
  6. TheVladinator
    TheVladinator
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    not entirely sure if this is part of the mod, or I have a conflict. I noticed thar adhesive is time-gated on this weapon. I start with 32 of my 17k, and it resets each new day. when I craft it, I get the pop-up of finding a legendary too. When this happens I need to accept, and then exit the workbench to avoid my game crashing.


    this would be my first conflict experience(if it is a conflict), and I use Vortex.
    1. babygrim20
      babygrim20
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      "I get the pop-up of finding a legendary too. When this happens I need to accept, and then exit the workbench to avoid my game crashing.", at least I know I'm not the only one this happens too.
    2. kurtie
      kurtie
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      I did use the vanilia adhesive ID as a requirement, so no idea.

      As for the CTD on Legendary, that should be fixed by now
    3. TheVladinator
      TheVladinator
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      yay! maybe this fixed the material issue, where it seemed like the crafting window only picks up on random amounts of my stored materials.
    4. TheVladinator
      TheVladinator
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      Ok! still having the issue of the crafting not being able to detect all my mats, not sure if it's failing to check connected workshops or if it's a conflict. I enjoy the gun anyway, so I'm not uninstalling lol...God have mercy on my save file.
  7. CloudzChow
    CloudzChow
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    No Tactical Reload Patch?
  8. jaderiver
    jaderiver
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    Hello Kurtie

    I downloaded this and cyberpunk 2077 pistol mod , and found both of them in the chem bench, but I also use be exceptional and level up menu perk mod, so not sure  if its coming from either of these perk mods, or it in the gun mods themselves....?
    Both guns , this one ,  does it need the perk gunsmith 1 to make ? 
    Even thos its not mentioned in description, just still wondered..
    just that's what showing in the chem bench , if it doesn't then that need is coming be exceptional or level up menu x mod....
    Have asked on the other gun mod pages as well ..
  9. Dreadmorg
    Dreadmorg
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    Invisible weapon :*(
  10. jtzeal
    jtzeal
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    • 10 kudos
    i really Really hate the vanilla 10mm. it is Overly large, not a pistol but more like a Desert Eagle hand cannon (with a little extra 'bulk' for good measure) and the effectiveness of a BB gun. so tell me please . is this a more reasonable size with better stats and effectiveness??. it sure looks like it might be...
    EDIT: i love this gun. my new favorite hand gun. i t feels good, looks good, and shoots good. thank a million... or maybe these days it's a billion.. whatever.
    1. kurtie
      kurtie
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      It has the same base stats of the Deliverer.
      Sorry, but i am very bad at balancing.
    2. jtzeal
      jtzeal
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      same as Deliverer is better than the 10mm gun. and if the visual size is smaller then all is good