This page was last updated on 04 February 2024, 6:17PM
Changelogs
Version 3.0
Version 3.0. Remade the mod entirely.
- Perks have a different naming scheme (FORTITUDE_NPC##)
- Perks are distributed through Robco Patcher instead of SPID
- FORTITUDE is now more streamlined installation-wise.
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Version 2.0
- ESL flagged the main file. Renamed the Fortitude perk for consistency. (Renamed to FORTITUDE_FortitudeNPC##). The rename doesn’t affect anything on your end, just makes it easier for me. For use on new saves only, not recommended to update on a save with Version 1.0 installed.
- Uploaded alternate main file with a 50% damage reduction, for anyone who may want enemies who are just a bit tougher.
- Uploaded optional file for high-level super mutant patch.
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- Uploaded another optional file to give ALL Super Mutants FORTITUDE at 35%.
- Added a tiny bit of documentation on how this works for anyone unfamiliar with SPID.
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- Uploaded another optional file to give all Coursers FORTITUDE at 35%.
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Version 1.0
Initial Release
Added optional file to attempt to patch CC Sentinel Power Armor enemies.