I have removed the heavy variants of the Republic armor and renamed the medium Republic armor to Dragoon armor. The intention was to have the heavier elite armor be replaced by my new marine armor variant in a separate mod. https://www.nexusmods.com/fallout4/mods/77633
Other new additions include a new gasmask variant that will appear on randomized militiamen. Some militiamen on patrol should now have sergeant helmets and gasmasks equipped.
heya, just a question. Does the mod changes the settlers/defensive units from the settlements? Had a couple veterans and scouts that still keep the cowboy hats and default armor.
so only the map's and patrolling minutemen will change, i just i haven't found anyone nor seen the helmets get changed to be precise, they all keep the same cowboy hat
Love your mod! I have a question and regards to the head wear what would I need to do to swap out the helmets to be milita hats,tri corns that the base Minutemen would wear instead because I love the rest of this mods astheic? I want to keep the armor and face masks but I want to change the headwear to be more Minutemen like?
would I just swap out the naming files under the helmet wear to be the vanilla Minutemen ones? Or just use another mod to do it?
If you are familiar with Fo4Edit in the City-State esp, you should be able to find the level items that are LL_MinutemenGasmask, LL_MinutemenGoggles, and LL_MinutemenGasmaskSerg. You would then need to replace the Republic Helmet in those lists with whatever headwear you'd like in each level list entry. The hats you want probably start with clothes or armor but you should be able to find their technical name on the fallout wiki under the item's Editor ID. Hopefully that's helpful, if you're unfamiliar with xEdit there are some good tutorials in YouTube.
Thank you! And I do have some inkling on how it works since I did a little bit of editing to the meliora redistribution mod before just deleting things but, not replacing however, I’ll try this method you gave me and report back!
Got it working just fine! Is there a manner that I can spawn in the higher ranked Minutemen via commands? Like the dragoon or Sergeant or the marine armored one?
I'm glad you were able to get it working! Unfortunately I didn't edit the level lists to spawn armor based on level. Its just the basic Republic Armor at random. The dragoon and marine armors do not spawn on any of the Minutemen right now, but you can spawn the armor pieces via console commands. My version of the marine armor is in a separate mod on my page. I personally use this mod to change the armor of certain Minutemen or settlers, but I don't think it would help you with NPCs that despawn. https://www.nexusmods.com/fallout4/mods/68030
dude this mod is A W E S O M E fr. i started using it few months ago and now i feel like i take part form som sort of sci-fi movie, fr thanks bro. Endorsed and kudos 4 u.
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I have removed the heavy variants of the Republic armor and renamed the medium Republic armor to Dragoon armor. The intention was to have the heavier elite armor be replaced by my new marine armor variant in a separate mod. https://www.nexusmods.com/fallout4/mods/77633
Other new additions include a new gasmask variant that will appear on randomized militiamen. Some militiamen on patrol should now have sergeant helmets and gasmasks equipped.
would I just swap out the naming files under the helmet wear to be the vanilla Minutemen ones? Or just use another mod to do it?