Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
BungoV for making the nif files. nepogoda for the permision to use them.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Is NOT the final version. I need someone that can change the nif file because they are not perfect. I need to find a way to disable the walls at the armory after you complete Old Guns.
After the minutemen won the fight against the sea monsters they could clear out the rubble in the walls. The remain rubble will disapear after you complete taking intependence. If you are stuck at the Clear the courtyard in the Taking Independence quest, you will need to kill the lone mirelurk that is in the isolated tower to move on.
NEW You can download an optional file for adding a mini bunker at the radio station. Credits BungoV for making the nif files. nepogoda for the permision to use them.