Firsty, i want to give credit to Dragossilver for doing all the groundwork prior and a huge thank you for creating the original Replacer
- Permission from Author in Images Tab
This is a complete revival of the original replacer: it uses the default animations provided by Bethesda
Mesh's Repositioned
The Textures have been reworked for visibility and variety
Options
- If the Esp is an issue for some, mark it as light in vortex manager
- Updates
Known Issues
- Due to engine limitations the Stimpak may be invisible on use sometimes
- Depending on the weight/size of your Mod load issue may be more prevalent
- Permission from Author in Images Tab
This is a complete revival of the original replacer: it uses the default animations provided by Bethesda
- Replaces Stimpak model in 1st person animation
- Replaces Stimpak model in 3rd person animation
- Replaces Stimpak model as a world object
Mesh's Repositioned
- 1st Person Mesh was repositioned
- 3rd Person Mesh was reformatted
The Textures have been reworked for visibility and variety
Options
- Blue
- Red
- Green
- Black
- White
- If the Esp is an issue for some, mark it as light in vortex manager
- Updates
- v1.1 Fixes collision, physics and mesh clipping of n_stimpak.nif
- v1.2 Initially the Original replacer used two files to overwrite three files which resulted in the world mesh clipping with tables etc.
Known Issues
- Due to engine limitations the Stimpak may be invisible on use sometimes
- Depending on the weight/size of your Mod load issue may be more prevalent