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MisterNumbers3k

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MisterNumbers3k

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5 comments

  1. BenRierimanu
    BenRierimanu
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    Before anyone asks, PRP does not yet fix the issues shown here.

    Adding it to the already large bug list, though, if the mod author doesn't mind. :P
    1. MisterNumbers3k
      MisterNumbers3k
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      Absolutely - go for it. I wasn't a fan of the way I had to "resolve" the issue. Basically just slapped some duct tape on that cell, as I couldn't justify cracking open an entire cluster just for this. Really something that would be best adressed in PRP. 

      Once you do integrate it into PRP, let me know and I will make a notation marking this redundant for PRP users
    2. BenRierimanu
      BenRierimanu
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      Don't suppose I could convince you to grab the camera angles or reference IDs of the offending objects and throw them in the bug channel discord to save me time when I finally get to them. (Seriously have like four pages still to go through. :( )
    3. MisterNumbers3k
      MisterNumbers3k
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      Yeah, fixing to call it for the evening but I can do that tomorrow evening after work and send them your way. And the bug channel discord? I do not believe that I am familiar. Just pm a channel invite via discord or Nexus messenger and I will drop the id's and such there
    4. BenRierimanu
      BenRierimanu
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      An update, implemented in git, since build 72. Wait for next stable release to disable the mod, as it's currently in unstable at this time.