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PanConKeso

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PanConKes0

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  1. PanConKes0
    PanConKes0
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    Changelogs

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    Version 1.1.0

    • [New Feature] Configuration holotape added to enable or disable Kuru symptoms.
    • [New Feature] MCM Configuration added to enable or disable Kuru symptoms.
    • [New Feature] Added blood effect each time the cannibal action is performed.

    Version 1.0.2

    • [Bug Fix] Minor Fixes.

    Version 1.0.1

    • [New Feature] The Wendigo state has been added, which has a very low probability of being triggered after consuming an NPC.
    • [New Feature] Recipes have been added to increase the chances or completely suppress the activation of the Wendigo state. Recipes have also been added to suppress the aftermath once the Wendigo state is deactivated.
    • Some descriptions in the cannibalism perks have been corrected.
    • The requirements to craft the Cannibal Enhancement recipes have been corrected.

    Version 1.0.0

    • Release Version

  2. biomasIsaac
    biomasIsaac
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    I like this mod and all, but could you remove the weird naming of the stats and items? Or make a version that makes it more immersive? Although I enjoyed the mechanics and cool addons, the names for everything being overly long with the mod name as well kind of broke my immersion. 
  3. MisuVP
    MisuVP
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    Any chance to get a compatibility patch for Valdacil's Item Sorting ?
  4. Ilxina
    Ilxina
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    does this work with Advanced Needs 76?
    1. PanConKes0
      PanConKes0
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      Hello!
      Not sure to be honest. Do you have the link of the mod? If Advanced Needs 76 is modifying the cannibal perk, pobably there is going to be a mod conflict.

      You could try Loading this mod at the end of the proirity list, that should make them "compatible", all the modifications from Advanced Needs 76 but using only the cannibal modifications of this mod.

      Regards!
    2. QALAVIX
      QALAVIX
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      (old-gen, not new-gen)
      Update edit:
      They coexist well.  Eating a corpse does not directly satisfy AN76 hunger or thirst (:sadface), but since eating anyone/anything gives you meat, you can immediately eat the new meat now in your inventory.
    3. Darkknightsparda
      Darkknightsparda
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      got someone asking if its possible to disable flesh hunters..really that would be a great option to have regardless of the kuru level for people who don't want to have alot of different creatures trying to kill them..if you add a holo tape with toggle options like that it would be good..if thats ok ik this mod is supposed to be fun but it's also fun to toggle things you want or dont want..eather as a dif version of the same mod or as a setting in a holotape tbh flesh hunters annoy me to ik theres a type of chem or food that keeps them from showing up but its not permanent
      so..can you add a holotape for this mod to toggle flesh hunters please? tnx for reading hope you reply :)
  5. dark32a
    dark32a
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    This mod is generally great, but is there a way to disable to wild flesh hunters? They pop up every minute or so and get annoying quick, also they leave unscrappable monster holes in my settlements.
  6. KaneRonnie
    KaneRonnie
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    does cannibal enemies will have the disease?
  7. MintyTa
    MintyTa
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    Hello! Just wanted to say that this mod has quickly become a mainstay in my fo4 modlist since I found out about it a while back. Going berserk in the wendigo state is definitely one of my favorite highlights of the cannibal gameplay loop, the craftable food and grenades are fun to mess around with as well.

    (For anyone curious, this mod works fine with the next-gen update, from my experience at least.)
  8. MapleDust
    MapleDust
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    Does this mod work with the next-gen patch?
  9. Huttsonk
    Huttsonk
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    I hope this works with Frost.
  10. Dreadshow
    Dreadshow
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    Not sure how hard it would be to add an uncontrollable laughter that's get louder and more frequent with each Kuru stack and triggers detection while sneaking. 
  11. zeissi
    zeissi
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    damn, wanted to play this sick mod but you need the dlcs rip