Doesn't actually work with NG version 984. F4SE doesn't even load the dll scanning plugin directory E:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\Plugins\ checking plugin ArmorPenetrationBugFix.dll plugin ArmorPenetrationBugFix.dll (00000000 00000000) no version data 0 (handle 0)
This mod uses Address Library, which means you only need Address Library to be updated.
Nope, that's not how that works, not at all. Please refer to Fudgyduff's pinned comment:
Address library is now updated to the next-gen update of Fallout 4 (v1.10.980). A LOT has changed in this update. Please listen to Boromir and know that this new bin is not enough to automatically load your old f4se plugins. It's going to take a lot of work from all authors to update to the latest version of Fallout 4 (if they even do). Please do not harass them.
Well then the original mod authors don't have to be surprised if someone takes on all this work and gets it to work and ''maybe'' improves the mod and isn't nice and claims these improvements for themselves.
Tja dann müssen sich die Originalen Mod Autoren nicht wundern, wenn jemand diese viele Arbeit in kauf nehmen und es voll bringt es zum laufen bringt und dabei '' vielleicht'' die Mod verbessern und nicht Nett sind, diese Verbesserungen für sich beanspruchen.
71 comments
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ArmorPenetrationBugFix.dll
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REL/Relocation.h(600): failed to open: Data/F4SE/Plugins/version-1-10-163-0.bin
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OK
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scanning plugin directory E:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\Plugins\
checking plugin ArmorPenetrationBugFix.dll
plugin ArmorPenetrationBugFix.dll (00000000 00000000) no version data 0 (handle 0)
Tja dann müssen sich die Originalen Mod Autoren nicht wundern, wenn jemand diese viele Arbeit in kauf nehmen und es voll bringt es zum laufen bringt und dabei '' vielleicht'' die Mod verbessern und nicht Nett sind, diese Verbesserungen für sich beanspruchen.