While I still think my difficulty overhaul is the best one there ever was for FO4, objectively and without bias, it was still made when I was even worse at this (if you can imagine) and this crap needs cleaning. Currently working 16 hr+ days without days off, but I plan on doing a actually not crap job here soon. Not that anyone cares, this isn't exactly a popular mod lol. I'm just sayin.
I have an old mod here that makes drinking water dirty and even puts the water gain per pump to 1 and it does even more: you can only build windmills - there is no damn constant flow of gasoline, electricity or such after the apocalypse. ash, and it gates the higher water pumps and stuff. pretty neat. also got another that disables decontamination arc. never made sense to build hitex.
I have a mod in my LO that makes the decontamination arch only remove rads of 150 or else, only a doctor can remove higher rad levels :)
And, yeah, I was recently thinking, "why the actual s h i t f u c k are there gasoline generators all around?"
But like, really.... even windmills wouldn't be enough to power everything. Especially considering the topology of the land. You need thousands of miles of flatland in certain areas of the world for wind farms to be viable. They don't actually generate that much power on their own, and the ones you can build in game are way too undersized to generate any significant power. There has to be a point where realism and suspension of disbelief needto shake hands lol.
Let's just assume the generators aren't powered by fossil fuels, but micro-fusioncores and the exhaust is just a means of keeping the fuel source cool enough to not meltdown the equipment :D
My god, you are the Mother-effin Shakespeare of Nexusmods. The description alone sold this. I don't even care if it breaks the entire Commonwealth,, my saves, or the fabric of reality itself.,t's part of my next play-through.
Does your loot reduction affect empty/full bottles? Just curious, as I use loot reduction/ balance mods, and I've found that some of them take away a crap ton of empties, and drinkable nukas as well. Having either a really thirsty {or sick, or heavily irradiated} start is something I like to factor, thanks.
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all in all, sounds good you plan :p
And, yeah, I was recently thinking, "why the actual s h i t f u c k are there gasoline generators all around?"
But like, really.... even windmills wouldn't be enough to power everything. Especially considering the topology of the land. You need thousands of miles of flatland in certain areas of the world for wind farms to be viable. They don't actually generate that much power on their own, and the ones you can build in game are way too undersized to generate any significant power. There has to be a point where realism and suspension of disbelief need to shake hands lol.
Let's just assume the generators aren't powered by fossil fuels, but micro-fusioncores and the exhaust is just a means of keeping the fuel source cool enough to not meltdown the equipment :D
uwu