This page was last updated on 06 March 2025, 1:32PM
Changelogs
Version 1.2.1
Bug Fixes
-> NPCs no longer use their queued Stimpak upon their death.
Version 1.2.0
General
-> Added some missing chems to the rare list: Fury, Calmex, Overdrive
-> Increased magnitude of Jet! to 28 from 25
Bug fixes
-> Multiple Jet! uses should now definitely be fixed
Version 1.1.2
Bug Fixes
-> Implemented a fix to prevent NPCs from using multiple chems at once.
Version 1.1.1
General
-> The Jet! effect on NPCs is now active for 1 minute, followed by a gradual wear-off period of 30 seconds, resulting in a combined effect lasting 1 minute and 30 seconds. (Was 2 minutes before, without taper effect.)
-> Jet! effect on NPCs can no longer stack.
Version 1.1.0
General
-> Added Faction Mode (Disabled by default)
-> Added Factions
--> Gunner (Enabled by default)
--> Raider (Enabled by default)
--> Triggermen (Enabled by default)
--> Brotherhood of Steel (Disabled by default)
--> Workshop NPCs (Disabled by default)
--> Minutemen (Disabled by default)
Version 1.0.1
Bug Fixes
-> Corrected MCM folder structure. MCM should now show correctly