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RascalArt

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batuace

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About this mod

Makes parts of the BOS centurion and Gunner APU in the mod "FACTION REINFORCEMENTS", craftable (also the spawn grenades)

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with this mod you'll be able to craft the Centurion and gunner APU parts to your own robots in the robot workbench, also craft the spawn grenades in the chem station ORIGINAL MOD: Faction Reinforcements

(note: the grenades found on the dead centurions spawn brotherhood centurions or vertihawks, meaning they will be hostile if you are hostile with the brotherhood, the ones you craft in the chemistry workbench are not, they will be player faction, but you will need to complete the quest "show no mercy" first to craft the spawn grenades, because there they will give you vertibird flares so you'll have the tech to blah blah blah)

there are three versions, one with the base values as the author intended and one with buffed brotherhood centurions and gunner APUs, more health, damage resistance, and deal more damage...
the .esp has .esl flag so it won't take a load order slot, it will be loaded after the original mod.

also, you have to unlock the parts as with the vanilla system, wich means, assaultron parts when you unlock them, robobrain parts, sentry parts, and so on...
i based the requirements on the animations the author assigned to the parts, to make them unlockable, meaning the centurion torso has sentry animation keywords so it's a sentry torso and you can craft it when you unlock the sentry torso parts... (there is also a version of the "buffed" file, that has all recipes unlocked, it means just perk requirements, no quest or unlocking robot parts)

also, legs and arms are limbs, meaning base parts you can put armor on (clipping will happen), torsos comes in base parts so you can put armor on them (clipping), and in armor parts, meaning you craft other base parts, protectron torso, assaultron, etc. and then you can put the Centurion or APU torsos over them as armor (i did this so you have more options, and also for compatibility with the mod RidableBot rebuild, so i can ride big gunner APUs  XD)

there is also a FormID list edit, meaning for example, the gunner APU has Two legs to craft, one with protectron animation and one with assaultron animation, they are added to corresponding lists, assaultronraceparts or protectronraceparts, that dictates what kind of movement they have or what race they are... other mods can override this edits

as an advice, make legs first, also, the parts don't play too nice with vanilla parts, so have that in mind, apu arms are meant for apu minigun, centurion arms for the centurion weapons, and so on... i don't make edits to meshes, i just made them craftable.

i based on the version without the raider mech but it shoud be compatible with the main one...

ALL the credits to the original Author RascalArt, he gave me permission,  i just made some things craftable.
(sorry for my english)

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