Hmm almost what I looking for. What about some script what transfer junk into materials so its direcly accessible from all setlements? Or at least remove that cap of how much junk can settlers produce?
Workshop productivity? Do you mean the random resources that the settlers bring in or maybe the extra food/water/caps that show up periodically when you have more food/water/stores?
Yes, im sorry. I should have given a more in depth description. Thing is, i never really tested it :-) yup, sounds crazy, but tjata how sure PexInspector wprk. Now, what i expected it to do is to have a multiplier on how frequent/often the settelment settlers bring you respurces, and as well how your repair skills Are affected. For one thing is sure, the more hsppiness a settelement has, the more productivity it has, it improves a lot pf things. This mod itself takes the original productivity * 10. Im sure you will see the difference.
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Can we have details of what your script actually changes please?