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Aegis

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AegisLtd

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8 comments

  1. spite07
    spite07
    • member
    • 0 kudos
    love the sounds,but seems like the Tactical Reload mod doesnt work with this
    1. AegisLtd
      AegisLtd
      • supporter
      • 1 kudos
      Hi!

      Check your load order, those mods should not conflict in any way, as I use them together with no trouble.
    2. BroFistThePJ
      BroFistThePJ
      • supporter
      • 0 kudos
      i need help, where does it go in the load order?
  2. BlackDeeP
    BlackDeeP
    • member
    • 0 kudos
    Well since i cant write it in main mod page, can i ask you to make fix for amount of ammo which you can create in chem station ? 300 blk one since you can create only one bullet and my "enter" button already give up on that, Or at least explain how i can get more of it ?
    1. AegisLtd
      AegisLtd
      • supporter
      • 1 kudos
      Sorry mate, what you ask involves knowledge that I lack of. Only the original weapon author could know that. My experience is really limited to a couple things such as this tiny mod.
    2. MrAlexKing96
      MrAlexKing96
      • member
      • 10 kudos
      Very late but hope this help someone who still need it:
      1. Download ECO redux, and useComplex sorter to tag your entire LO, it simple and very much worth it, also give x10 craft option.
      2. to edit the amount of ammo u get per craft , FO4dit> SIg MCX virtus esp> Constructible object > co_ammo_300BLK sth keyword> right side, tweak the amount of bullet it cost per craft (default 1) edit both the 308-5.56 requirement into sth like 100 each , then under 300 BLK, change it into 100 also, save, done.
  3. Ynarabiya
    Ynarabiya
    • member
    • 1 kudos
    I checked ver 1.1esp using xedit. However, I am still editing the weapon data.
    Is it a mistake in uploading?
    1. AegisLtd
      AegisLtd
      • supporter
      • 1 kudos
      You do edit weapon data in every way. I made it so that this .esp is separate from the one you download from the main weapon mod page.