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Mutrey

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Mutrey

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15 comments

  1. SkyrimERos
    SkyrimERos
    • member
    • 62 kudos
    Thanks for the mod! It was interesting to renovate this part of the city. I like to build)) Thoroughly built, my best buildings (uploaded screenshots))
  2. Nightbefall
    Nightbefall
    • supporter
    • 0 kudos
    Safe to install mid-game after you've been to the location?
  3. Freywolf
    Freywolf
    • member
    • 1 kudos
    Settlers dont come bro 
  4. pastellincoln
    pastellincoln
    • member
    • 0 kudos
    Having issues with recruiting settlers. The recruitment beacon wasn't attracting settlers, and when I sent a settler from a different location to University Point, they didn't move (the settler count didn't change at UP). I have quite a few settlement-related mods - do you know what might interfere with the recruitment system?
  5. WasteLandCaravaner
    WasteLandCaravaner
    • member
    • 7 kudos
    will this conflict with vault 88 in any way cause i think vault 88 has a entry exit point near this place
    1. BigBozat
      BigBozat
      • member
      • 20 kudos
      Yeah, it's in the UP Credit Union building... 

      Haven't looked at it in xEdit yet, but it's a small plugin, no assets/archive, so maybe if a light touch was used...?  
      If you don't get feedback in a bit, I'll install for a test drive & peek in xEdit when I get a chance in a day or so...

      Edit:
      I'll check previs, too, and any cell conflicts w/ any other of the major mods I have in the l.o.
    2. mr2blobby
      mr2blobby
      • member
      • 2 kudos
      The UP credit building is an interior cell, should be fine
    3. Sngll17
      Sngll17
      • member
      • 9 kudos
      It is actually in the Pharmacy, rather.
  6. NetoshibaaGovno
    NetoshibaaGovno
    • member
    • 3 kudos
    вот это круто! только я ,буквально вчера ,подумал ,что было бы неплохо заново заселить это место ,и тут же выходит ваш мод! огромное спасибо ,это отличный подарок для минитмена вроде меня)).
  7. U1849KA
    U1849KA
    • member
    • 20 kudos
    How does the scrapping interact with the precombines?  What kind of performance should I expect vs. normal?
  8. 60Petr60
    60Petr60
    • member
    • 5 kudos
    Good afternoon.
    The questions are the same as before.  Quincy Settlement.
    Thank you so much for your attention.
  9. regularrigby64
    regularrigby64
    • member
    • 9 kudos
    oh I thought It was an overhaul with immersive repaired buildings like Aurelianis or Tenhats mods but it isn't
    1. zewtastic
      zewtastic
      • supporter
      • 10 kudos
      I prefer to have just the raw area to scrap, design and build as I like for my projects. vs. an un-scrappable build of a pre/post this or that.

      So this is perfect!
  10. BigBozat
    BigBozat
    • member
    • 20 kudos
    Next you'll need a patch to hijack Heather Casdin and script an appropriate set of dialogue (and maybe some mini-quests to locate/interact with items that plausibly might still be at UP after her firefight with Kellogg & his synth horde?)...
    1. SsgtSpooky
      SsgtSpooky
      • member
      • 0 kudos
      This