Beautiful mod. Quick question though - looking to build it as a piece to a mashup but digging through the files via FO4edit, I noticed that theMS06_JetPack.nif is never really used anywhere, instead the MS06_Jetpack_Bracket.nif is used. Is that the nif OFF which the jetpack is based? So say I wanted to move it slightly to fit a mashup better, would I just move the MS06_Jetpack_Bracket.nif within the MS06Jetpack mod?
The idea is good but Bugthesda made jetpacks so buggy it's hardly worth using them - the visual effect is there just about only ~30% of the time - animations for jetpack jumps are weird to say the least - unless you're using a mod to disable fall damage, in most cases using jetpack straight kills you (heck jumping while sprinting slightly downhill might kill you, let alone jetpack)
and on my end: - this jetpack is clipping with my rifle on back from Classic Holstered Weapons...
But all in all, if you just want boost assisted jumps in 1st person that cost literally ALL you AP for half a second of a boost, it's really nice. Certainly makes jumping on top of your settlement buildings a lot easier if you don't want to spend an hour making scaffolding or something
Pretty nice looking jetpack, but man... Why non of these jetpack mods have good physics? All have either weird poses while flying or falling animations...
The flames stop working on the jetpack for some reason. You can fix it by disabling the jetpack and then enabling it again. Eventually, it stops showing the flames again. Please make a fix for this issue. Thank you.
I have a problem but not from this mod. In fact, I have it with all jet-pack mods the flames are not in the right place they are at the bottom of my character's butt if that makes sense does anyone know a fix it would be appreciated.
I don't quite understand, I guess it may be related to skeletal mods. I am using CBBE, and the flame is in the correct position, as shown in the picture.
Okay, that explains it. Though I've been using CHW 1.04 to avoid some instances were some modded weapons don't show up. May test a bit and see what happens.
I can confirm is works perfectly with the V1.06b of CHWS, I was using the V1.04c before and I had this bug. But now, the funny thing is that some parts of my weapons disappear when they are holstered. Solve a bug, get a new one for free...
From the description, Create on chemistry station Modification on armor workbench , no mention of any compatibility or incompatiblity with anything tho o.O
I should be compatible, although there seems to be a bug. I have both installed, and this one takes on the model and crafting/modding slot from Cross Jetpack. If I disable Cross, everything is fine with it and it looks and works like it should. Load order doesn't change it.
Could be something else with my load order, so if anyone else want to test, go ahead.
I'm conflicted since putting on the jetpack takes off one of my other appeal mods, i'm assuming they're both using the same slot. Is there a way for me to change that?
This mod is so hard to find. I remembered using it but couldn't remember the name. Trying to search for "jetpack" or "jet" in the name or description it doesn't show up since you have an _. The only way i found it was by searching for jet in my download history. But searching through all mods on the nexus this mod does not show up for me.
96 comments
https://www.nexusmods.com/fallout4/mods/9034?tab=description
- the visual effect is there just about only ~30% of the time
- animations for jetpack jumps are weird to say the least
- unless you're using a mod to disable fall damage, in most cases using jetpack straight kills you (heck jumping while sprinting slightly downhill might kill you, let alone jetpack)
and on my end:
- this jetpack is clipping with my rifle on back from Classic Holstered Weapons...
But all in all, if you just want boost assisted jumps in 1st person that cost literally ALL you AP for half a second of a boost, it's really nice. Certainly makes jumping on top of your settlement buildings a lot easier if you don't want to spend an hour making scaffolding or something
Create on chemistry station
Modification on armor workbench , no mention of any compatibility or incompatiblity with anything tho o.O
Could be something else with my load order, so if anyone else want to test, go ahead.