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MikasaEsTukasaX

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MikasaEsTukasaX

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45 comments

  1. dogcow
    dogcow
    • supporter
    • 0 kudos
    FWIW: 1.4b works properly with the ZeX skeleton; 1.4a causes a bunch of the weird triangles going to infinity
  2. HickBrisola
    HickBrisola
    • member
    • 0 kudos
    That is the only mod that really worked for me, but still has that weird artifacts bug
    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      I'm sorry I can't help, I never experienced it myself
  3. Drguaps
    Drguaps
    • premium
    • 0 kudos
    The 1.4b version is archived, but i would like to download that version, is that possible? 
    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      I can't remember why that was archived, but sure, I'll add it back.
  4. Wolvandhiek
    Wolvandhiek
    • member
    • 0 kudos
    Does not work
    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      Still works for me
  5. iMode
    iMode
    • supporter
    • 0 kudos
    Hi, good mod, but when I activate it, there are messy violet lines :/ can u look for this?

    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      Hi, I never experienced it, so maybe it's a conflicting mod doing something. Try the mod on its own or put it last in the load order and see if it still happens. 
    2. iMode
      iMode
      • supporter
      • 0 kudos
      How do I put it at last in the load in Vortex?

      I found it out, but no change. Even when I load it at last and at first :(
    3. VuHungg
      VuHungg
      • member
      • 3 kudos
      Same
  6. batteredshrimp
    batteredshrimp
    • member
    • 0 kudos
    Hi, I'd like to use this only for two specific hats I wear (newsboy and military caps). Is there a straightforward way of editing the file in fo4edit to either remove all the other hats from it or have them point to their original mesh instead of AA_NoHelmet?
    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      Hi, the best way for you to do it would be to make yourself a new esp, copy the ARMA records of the items you need and then make their .nif files point to that empty .nif from my mod =)
      (or any other empty nif if you already have one)
  7. RawPaws
    RawPaws
    • premium
    • 0 kudos
    Fellow GoG users, be sure to use the GoG version of Unofficial Fallout 4 Patch or else you will crash at startup. Great mod to pair with the "A bit Prettier" series of mods. 
  8. Dellonse
    Dellonse
    • member
    • 0 kudos
    Doesn't hide my doom helmet. i think it's from newest creation club?
    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      nothing from cc is covered. I don't use it sorry
  9. EmperorPHNX
    EmperorPHNX
    • supporter
    • 9 kudos
    I wanna use this for bit prettier mod series, raiders, brother of steel, gunners, nuka raiders, etc, does this hides those factions helmets/hats?
    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      Yup, works on the very items, which are the same for every npc ^^
    2. EmperorPHNX
      EmperorPHNX
      • supporter
      • 9 kudos
      Got it, btw is there any way we can use this only for NPCs and not use on player? And does it effect power armor or not?
  10. tmatzxzone
    tmatzxzone
    • BANNED
    • 0 kudos
    Lul there's a weird glitch

    1. MikasaEsTukasaX
      MikasaEsTukasaX
      • member
      • 2 kudos
      Might be a conflicting mod, I never experienced anything of the sort, sorry.