This adds MORE combat related Game Settings which are no part of the Combat Styles itself! Game Settings = search distances, awareness, detection range, higher projectile range etc.
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Changelogs
Version 1.0.7
solved a wrong File-ID
Version 1.0.6
REMOVED the "Reduce Grenade Spam"-feature, it´s now a standalone patch => REDUCE GRENADE SPAM => https://www.nexusmods.com/fallout4/mods/72951
Version 1.0.5
Final adjustments after response from test-team, THX guys
Version 1.0.4
Further adjustments to keep the game competetive but not overwhelming !
I initially made and released this at my "Combat AI Empowered" Modpage, which adjusts a lot of Combat Styles. (and a few Game Settings) But it doesnt really fit into the "C.A.E."-Modpage and some users were confused ^^
So I decided to relase this Mod as Standalone.....
Works with most Combat-AI Mods out there, because it changes "combat game settings" and no "combat styles"
Combat Styles = tells a NPC which kind of hostile NPC he is (melee, ranged, automatic...) and which kind of weapon (melee, gun) to use etc. Game Settings = search distances, awareness, detection range, higher projectile range etc.
LOAD AFTER "Combat AI Empowered" IF YOU USE BOTH !!
Here is a short Review: (start at 12m45s)
Last edit: Version 1.0.6: REMOVED the "Reduce Grenade Spam"-feature, it´s now a standalone patch => REDUCE GRENADE SPAM
After investing some time in trying out other AI Mods and reading some pages like this Advanced AI Tweaks modpage from 2017 and also this page here, I decided to add more stuff and change/remove a lot of settings and it ended up in releasing my own Mod-Version which adjust some of those game-settings...