Fallout 4
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Lovelace

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AlyLovelace

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About this mod

Patches for everyone!

Just various patches I threw together for Shatter while patching it against my LO and thought I'd share.

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Lovelace's Shatter Patches
Patches I made for the AiO mod Shatter by itsbooby as that mod has to tweak a lot of records in order to add destructible data (said record changes then conflicting with other mods). Released with their permission, all are ESL flagged ESP files and should naturally load after both Shatter and the mod they patch (I feel like most people who need to be told the last don't actually read descriptions though). Shatter itself requires no DLC's but you'll obviously need them if the mod I patched requires such (duh).

Personal note: Loading Shatter early is probably a good idea, any unpatched conflicts would just result in one not getting the destruction wanted instead of losing whatever other changes another mod might make. I'd also suggest manually cleaning the mod if one knows how, I think I spotted a few ITMs but forgot to jot them down. Maybe if I get perms I'll see about tweaking the mod itself -- need to look into BOS and RobCo Patcher at some point...

I know these aren't detailed as most things, but it was mostly just copying a record as an overwrite and then dragging over the destructible data for the single mod patches. If there's any confusion/questions just ask in the comment section and I'll clarify ofc. If using multiple patches you may need to tweak things yourself due to mod overlap and the like; these simply patch the appropriate mods with Shatter not make them all work together etc.

A Variety of Containers 
Patches destruction data on the Prewar Suitcase (only conflict), adds destruction data to the coolers, duffle bags, footlockers, metal boxes, suitcases, wood boxes; etc etc. 
Note: Like the DA patch I kept the removed respawn tag, if this causes issues I'll roll out an updated patch. 
Patched Against: 2.3 (probably want the 2.4 update file too but the records it touches aren't tweaked by my patch so it isn't strictly required). 

Advanced Needs 76
Paint can component consistency fix. Technically don't need AN76 for this but otherwise it just is a random tweak to the component return.
Patched Against: 1.8.5

Catch and Disarm Live Grenades
Allows this mod to work while keeping Shatter's destruction data for a grenade. If you don't care about grenades being destructable in world just load CaDLG after shatter.
Patched Against: 1.0 ESL version; should work with ESP as well.

Damn Apocalypse - Loot Module
Patches shatter to work with DA's loot module. Mostly made it so containers keep the modifications whilst still being destructible.
Note: The respawn flag on some containers was disabled by Shatter, I didn't carry this change over in my patch currently as I'm testing things. If it's found to be needed I'll update ofc but wasn't sure if it was as not all containers touched by the mod have respawn disabled and not sure I want such in my LO etc etc.
Patched Against: 1.0.3

Damn Apocalypse - Radiation Module
Patches Shatter to work with DA's radiation module. Mostly related to consumable modifs and carrying over destructible record data.
Patched Against: 1.0.3

Immersive Hunting Overhaul
La de dah, this patches Shatter to work with IHO. You'll get it's changes (such as modification to items) but still have shatterable items. Formerly they overwrote the same records so it was one or the other.
Patched Against: 7.0

Ketaros World
Patches Shatter and KW conflicts (4 records -- recommend loading KW after if you don't want this/a patch?); adds shatter's destructible data to the various beer bottles, cigarette packs, coffee cups, and telephones in the mod.
Patched Against: Nexus Version 2.61

Start Me Up Redux
Patches a few minor tweaks (destructible newspaper mostly).
Patched Against: 7.3 Normal/XDI Version.

Unofficial Fallout 4 Patch

There's a few tweaks made by the unofficial patch that get overwritten by Shatter. This patches 'em.
Patched Against: 2.1.5