Yo any time i put the shoes on all of my character (except fuckin accessories ) Disappear and all I'm left with are floating hands and head. Is there a fix or am i sol?
Thanks for pointing it out. I literally gave up on it after many bad attempts but eventually got it working later! I will update the Birkenstocks as well.
Upgrade or not, they still have a point. 410,000 triangles for an 11MB model for ONE accessory is a bit excessive.
I understand the modeler is talented, but these feel like absolute overkill in detail when they’ve got more polys than an entire house does in-game.
Every last piece of every model really doesn’t need to try pushing graphical boundaries or limits or whatever, a middleground is always a fine place to aim.
straw thanks you great mod. Actually, you mod it's a beautiful mod,are you used adidas' CG animation high poly model? But you should think about the configuration for the people,Overly detailed models are not good. Because personal computers are far less than the real world,A loaf of bread has hundreds of millions of corners, If you put it in people's computers, it will crash.For example, mod maker Vtaw's clothes mod, a top with more than 2000 faces, 200 "kb"around. I know it's not easy to make mods, please keep making good mods, You deserve recognition for your work.
26 comments
I will update the Birkenstocks as well.
They look dope - any plans to have it integrated & raiders to wear them?
There are no plans to add them to any leveled lists.
410,000 triangles for an 11MB model for ONE accessory is a bit excessive.
I understand the modeler is talented, but these feel like absolute overkill in detail when they’ve got more polys than an entire house does in-game.
Every last piece of every model really doesn’t need to try pushing graphical boundaries or limits or whatever, a middleground is always a fine place to aim.
Next shoe releases will be a lot less faces.
Stay tuned!
thanks you great mod.
Actually, you mod it's a beautiful mod,are you used adidas' CG animation high poly model?
But you should think about the configuration for the people,Overly detailed models are not good.
Because personal computers are far less than the real world,A loaf of bread has hundreds of millions of corners,
If you put it in people's computers, it will crash.For example, mod maker Vtaw's clothes mod, a top with more than 2000 faces, 200 "kb"around.
I know it's not easy to make mods, please keep making good mods,
You deserve recognition for your work.
It can downscale and optimize whatever you need