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Ronald

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Rohnald

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108 comments

  1. Rohnald
    Rohnald
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    For who don't wanna get Tactical Reload, For at least this mod You can just disable esp file!
    There is no additional necessary keyword for this mod unlike 10MM, So I just archive/remove non tr version from Files page.

    Please remind this solution.

    Next animation will be reanimated is Plasma gun.

    Yes, I already complete animation job, Only I need to do is implement tactical reload.
  2. avve202499
    avve202499
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    This mod also has the footstep bug with power armor
  3. JusticeBeaver66
    JusticeBeaver66
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    I largely ignored vanilla shotguns due to the lack of pump, but this mod is so good that I finally spent some 20 levels with just the Double Barrel

    Endorsed!
  4. Rcmo
    Rcmo
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    Hey, does not allow reloading when 1 shell in a chamber. Any way to fix it? 
    1. TheModdedMachine
      TheModdedMachine
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      I just started to randomly start experiencing this bug too. I got TR set up perfectly fine and don't have any conflicting esps or files. Really odd issue
    2. SassyDice
      SassyDice
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      I have the same problem. Need an update for that, please
    3. qqq25
      qqq25
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      use the most recent version of tactical reload
    4. avve202499
      avve202499
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      Did you ever find a fix for this? This randomly started happening to me too
    5. Rcmo
      Rcmo
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      If i remember right i just updated the game version to the newest
  5. avve202499
    avve202499
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    So the tactical reload portion of this mod just randomly stopped working today. Lods 2 shells all the time on every reload. Really weird. Works for all the other guns and didn't change load order or anything like that.
  6. Slackboy407
    Slackboy407
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    anyone have a video with how this will look with something like the Cross Break Action Laser?
    1. Lolekups1
      Lolekups1
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      It looks like crap, the animation is excellent for any double shotgun, but sights are misaligned by a LOT upwards, and the reload has the player jam in two fusion cells, one being invisible, instead of just one...
    2. fraquar
      fraquar
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      You literally can't use this if you use the most popular double barrel shotgun on the Nexus - the Widow Shotgun.   You are slamming your hand into a custom shroud that overhangs the rounds and the chamber - each and every time. 

      I'm not sure I understand the point of "busy" animations that interrupt your ability to use said weapon.   Cool doesn't look cool when you are dead....

      Reholstering?   Sure - you've done the deed, finished the business.   All those fancy flip animations to holster your weapon?  Ok, not my cup of tea but at least I understand it at that stage of the gunfight (it's over).

      Unholstering?   Umm, if I'm drawing my weapon I intend to shoot it - not play around with it for 3 seconds.    Draw, point, fire - and fire again if necessary.   I mean if Fallout 4 was meant to be a meme of They Call Me Trinity and Trinity is Still My Name - then maybe I missed the message.

      Reloading?   Umm, there is a reason I'm reloading it - and that is to keep shooting it - since obviously I didn't reload it previously or I have more bad guys than a single load can handle.    I need it to get back in the fight - with like yesterday speed and with as few wasted motions as possible?
  7. JosephMamah9272
    JosephMamah9272
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    These animations are nice but the reload is too long. It makes gameplay a bit of a slog.
  8. AxtonDragunov
    AxtonDragunov
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    Does anyone know what shotgun sound is being Used in the first video I remember the sound but I forgot the name also great animations very smooth and well done
  9. ORIONOX
    ORIONOX
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    how would I add the 1 bullet reload to a new shotgun?
  10. vovantix
    vovantix
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    Thanks for this cool mod. This is REAL REANIMATION of Vanilla shotgun. TR Plugin - SUPER!
  11. DreadedJake
    DreadedJake
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    Thank you for allowing console porting! Here is a link:

    Vanilla Reanimation Project - Double Barrel