Why are the glass textures too bright at night, is this normal behavior or a bug? It isn't esp or meshes/textures conflict. For example, without light source
Can you pretty please make a version without the RobCo requirement? Maybe you could separate out all the files that require the patcher into a secondary, optional mod? I'd love to use this!
If you're here, heads up that robco and new gen are no bueno with no update in the foreseeable future. Anything requring roboco is off the table for now unless you've gone through the needless pain of downgrading game versions.
There's also a sticky post with a list of mods that require the Robco patch that have been tested and found stable by that creator, and unfortunately this one isn't on it. I'm going to track them both hoping that changes soon.
Love everything except for the color change on the military fatigues. like green to to blue-ish? ehh. Ill keep the mod on because everything else looks fantastic but that colour is gonna bother me everytime lol.
Not sure if this is RobCo's NG Alpha not fully working or something that needs to be adjusted with EVAC for the new version, but the player's head is still missing with the Sentry Bot Helmet. Haven't tried any others like the Hazmat suit yet.
150 comments
https://www.nexusmods.com/fallout4/mods/72962
https://www.nexusmods.com/fallout4/mods/72810
without light source
With
That turns off Character Lighting which is completely horrible.
Just a quick question, does it cover the DLC outfits as well?
Really appreciate all the effort you put on this, have good day.
Anything requring roboco is off the table for now unless you've gone through the needless pain of downgrading game versions.
is there a CBBE version of this ?