Fallout 4
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31 comments

  1. DerpsterO
    DerpsterO
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    I have SEVERAL modded weapons this would be perfect for. How exactly do I go about making this work with them?
  2. NeuroticPixels
    NeuroticPixels
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    This sounds so fun and awesome. Sadly, it doesn't cover the DLC weapons and my favorite weapon is the Handmade Rifle from the Nuka-World DLC. :(
    Someone please let me know if there's a mod that does this, or something similar, for DLC weapons as well.
    1. Temde
      Temde
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      https://www.nexusmods.com/fallout4/mods/45748/
  3. Lisset
    Lisset
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    DLC support version
    https://www.nexusmods.com/fallout4/mods/45748/
  4. Ryajore
    Ryajore
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    Awesome. I added tracer light to the ammunitions and currently having so much fun with them. Endorsed.
  5. VariusMayhem
    VariusMayhem
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    A self-guided mini nuke... A part of me likes this due to the fact that mini nukes are harder to come by, another part just shakes the head.
    1. EpiccRoeley
      EpiccRoeley
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      there's a mod for that : http://www.nexusmods.com/fallout4/mods/10976/?
    2. JohnnyTheFinger
      JohnnyTheFinger
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      There's a weapon mod called the "RAW Launcher" that has the ability to convert standard missiles into nuclear missiles which can be guided by a targeting system. It has many other costomizable features and ammunition types too. I'd recommend this over a heat seeking fatman it makes more sense logically then a heat seeking fatman. If you care about that sort of thing anyway.
  6. godchild12
    godchild12
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    Well this is a very nice concept! Maybe I won't have to blast Dogmeat in the ass with my shotty all the time. Or even shooting at Cait and Preston as they move toward the target, TOWARD MY SHOOTING.

    Good work, mate! I encourage this idea!

    1. mykl_c
      mykl_c
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      Argh! They're FOLLOWERS, they should follow, not try to stay in our crosshairs! Weren't we able to give companions clear combat and other rules in the past, or was that another game??
    2. HeavyEavy
      HeavyEavy
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      Yes +mykl_c, in New Vegas, you could set follow distance and combat rules. The other thing I miss is being able to tell them to BACK UP! Also there was a mod that gave you even more choices for your companions, like: run for cover, only target what I'm shooting, do NOT engage...

      Sorry didn't mean to get that far off of topic.

      This mod is rather cool, in that the institute should be able to design a "Synth" weapon/ammo, they had that dog rifle from The Big MT in New Vegas
    3. JohnnyTheFinger
      JohnnyTheFinger
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      I uh...I've never had a problem with Companions getting in my way but uh...then again I don't spray and pray so maybe that has something to do with it. Instead of getting an Aim bot mod maybe you guys should look into mods that improve companion AI? I mean don't get me wrong. If you guys wanna aimbot on a single player game then go crazy. If that's fun to you then that's your money well spent. But if you're getting this mod just to avoid hitting your companions then there are better solutions then aim botting lol.
  7. Marconiex
    Marconiex
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    How about a heat seeking missile mod?
    1. EpiccRoeley
      EpiccRoeley
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      i think it's a standard attachement already in the game
  8. ToshiroIreto47
    ToshiroIreto47
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    Once the GECK is out, this mod should be implemented into a Unique Weapon with Unique Ammo with balanced damage.
    as for now, thank you for providing the idea and mechanics that will be implemented into a much better mod in the future...

    Thank you for the effort.

    1. Limbic2Node
      Limbic2Node
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      The idea to use this mod's effect into a unique rifle, and not have it affect the player's entire inventory is a very good suggestion. Well said, in both posts.
  9. Gurudo99
    Gurudo99
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    Would there be a way to lengthen the time the lock on stays on the target? Maybe until they either die or you switch targets. Or just to lengthen the time in general. Love the mod though.
  10. MichaelMarxxMann
    MichaelMarxxMann
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    Just like the Smart Pistol Mk V from Titanfall.