Fallout 4
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Ghostrider250 now Ghost Design

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Ghostrider250

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8 comments

  1. AllenTG
    AllenTG
    • supporter
    • 23 kudos
    Nice work! the blueprint doesn't require any extra mod so I assume you spawned some of the object using console command? If so can you tell me what is the id of this thing? I can't find it anywhere. 
    1. kittymeowsical1
      kittymeowsical1
      • member
      • 4 kudos
      oh i have those in my game they are from a mod that adds canopies and i love using it! https://www.nexusmods.com/fallout4/mods/23117 this is the download page.
    2. AllenTG
      AllenTG
      • supporter
      • 23 kudos
      Ahh. I don't use modded items in my blueprint but thank you.
  2. anaxanamoon
    anaxanamoon
    • premium
    • 10 kudos
    Tell me!
    WTF are half a dozen glowing & bloated glowing ones doing here? LOL
    Just a side note, you could do with packing this correctly, if you want nexus to install it, or remove the flag for auto install, as it stands you need to manual install.
    1. Ghostrider250
      Ghostrider250
      • member
      • 45 kudos
      Thanks for your feedback.
      The glowing ones are from the lamp posts with the cages, it´s included in g2m workshop. The modder mentioned that the glowing one can drop out. If you delete those lamp posts, the glowing ghouls are gone as well.

      Regarding the download options, i will keep that in mind, i can´t remove the Vortex download button, it doesn´t let me.

      Have fun with this settlement
    2. anaxanamoon
      anaxanamoon
      • premium
      • 10 kudos
      Thanks for the reply.
      Found a couple of the mods you recomended were CC mods, but went ahead and built it, fully prepared to patch things up, looks like an excelent build, however, something didn't like it, seemed the game didn't think I owned it, wouldn't let me asign, or trnsfer settlers to it :(
      Tried via workshop framework to reclaim it, but things just kept getting worse. Not anyones fault, just some wierd incompatability.
      Good luck with it though, just I can't use it.
      Endorsed! for all the time you must have spent on it, and good luck for any future builds.
    3. kittymeowsical1
      kittymeowsical1
      • member
      • 4 kudos
      sometimes it wont work so go to console and put in kah (which kills all hostiles) and then it works
  3. kittymeowsical1
    kittymeowsical1
    • member
    • 4 kudos
    i can tell there's a lot of mod added stuff here, could you add that in the requirements? also if you arent sure when you export it from tsb it will pop up the requirements so you can screenshot or just go back and forth and add them. it makes it a lot easier as well as only adding required mods.