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mojavesuave

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mojavesuave

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5 comments

  1. leaftongue
    leaftongue
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    I kind of prefer the simplistic naming convention in the original.
    I'm thinking of shortening names where possible for all creatures. Like how Glowing Ones are just called 'Glowing One.'
    I can tell by the Star that the creature is legendary, so that can be omitted.
    I can tell by looking at a creature that it is a particular species.
    This won't work for all creatures but will make many less clustered in the name tag.

    For example:
    'Feral Ghoul'
    'Putrid Ghoul'
    'Rotten Ghoul'

    or for other creatures

    'Softshell Mirelurk' no change
    'Mirelurk' no change
    'Killclaw'
    'Razorclaw'
    'Glowing Mirelurk' no change
    'Glowing Razorclaw' my own addition with it's name shortened from 'Glowing Mirelurk Razorclaw.'
  2. Iqbalev
    Iqbalev
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    Do you have any suggestions on what's a fitting name for the new types of ghouls in FGEP DE?

    These new feral are:
    Armored Feral Goliath
    Feral Goliath
    Feral Goliath Rampager
    Feral Ravager
  3. bp42s
    bp42s
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    This is a great tweak, do you know if this would be compatible with this combination patch?
    https://www.nexusmods.com/fallout4/mods/58861
    1. mojavesuave
      mojavesuave
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      I think my mod should still work as long as it is placed after that patch but take that with a grain of salt as I could probably test that further for conflicts before the next update.
    2. bp42s
      bp42s
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      sounds good, im excited to see it. also one small suggestion, experimental feral ghouls might fit better as deformed/malformed/crippled feral ghouls, given theres no experiments being done on them