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Martin Toms

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Morgosus

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28 comments

  1. Morgosus
    Morgosus
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    Sticky
    They're intentionally generic. They're not meant to stand out. They're just regular guys infected with the institute strain of FEV.
  2. Sekevai
    Sekevai
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    When I approach them all they say is "Go away bleeder" and keep their weapons out. Cant initiate any dialogue to recruit them, any idea what is causing that?
    1. DlinnyLag
      DlinnyLag
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      I have the same problem. Seems like quest SuperMutant_Colony_Quest failed to start.

      I've found a solution that works in my environment:
      1) Update this quest using FO4Edit and make all Aliases optional. There are 4 Aliases. Set Optional flag
      2) Load game before meeting Crabzilla
      3) Run quest by executing console command startquest SuperMutant_Colony_Quest

      You can test is the quest running by executing console command sqv SuperMutant_Colony_Quest

      Fortunately, all aliases were initialized properly after making them optional. I don't know why these aliases were not initilzed initially.
    2. Sekevai
      Sekevai
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      Ahh gotcha that worked, thank you!
  3. TheGallowglass
    TheGallowglass
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    Are they all like Strong and hate everything you do? I wish they would have added a friendly super mutant like Neil, Lily, or Marcus
    1. Morgosus
      Morgosus
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      Nope. They're generic without affinity. If you want a friendly super mutant, I recommend Grathok.
  4. boxerbeast1
    boxerbeast1
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    thanks for uploading
  5. Tigertank0506
    Tigertank0506
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    fawkes still best super mutant companion
    1. Graek64thave
      Graek64thave
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      Fawkes is good but not finished his quest is broken.
  6. mr2blobby
    mr2blobby
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    they will make a fine addition to my supermutant settlement
  7. DitzyDez666
    DitzyDez666
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    O wow thiz iz so awesoooooome! Thank u so much! I got Hoss (3DNPC super mutant settler) at a settlement and he looks weird being the only settler there, so I was desperately searching for some kind of other super mutant settler mod and found this and Ima just slam it into the save and try it. thanks a million!
  8. Frzncore
    Frzncore
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    Could we get a version with
    Miniguns Rebirth for Alpha
    Capital Wasteland Autoaxe for Beta
    Type 11 LMG for Gamma?
    1. Morgosus
      Morgosus
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      Given the sheer amount of permissions that would require, sorry, but no.
  9. brettkeaneyoutube
    brettkeaneyoutube
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    You added clips mutants already say often. If you need some new lines I have a pro mic and have helped make many characters for mods for free. I just love the game.
    1. Gizmoooooo
      Gizmoooooo
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      That's so interesting! What characters have you voiced?
    2. brettkeaneyoutube
      brettkeaneyoutube
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      I helped with the save Father mod. Also many voices for Zorks mods. Voiced few characters in Crime Punishment. To many to list.
    3. Morgosus
      Morgosus
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      Actually, that's the point. It's a set of generic mutants, not like Grathok (mariposa strain, not institute) or some of my more unique companions. Institute strain doesn't leave much in terms of intelligence, so it doesn't make sense for them to have a large vocabulary. However, your offer is noted and I'll add you to the list of my contacts if I happen to need a voice over.
    4. brettkeaneyoutube
      brettkeaneyoutube
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      Who said a large vocabulary? Just more diverse and variety. The Mutants have so few lines as it is and it gets very repetitive. Imagine taking companions with same lines into a mutant strong hold. Meh...see ya.
    5. Morgosus
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      Perhaps you misunderstood my meaning a bit. That too would go against the entire point of this particular mod. It's not a super mutant overhaul, nor unique characters with a backstory. If you were to have an overhaul for dialogue, it would apply to these guys too.

      This particular mod is based on my personal preferences, I like unassuming things. An unnamed soldier kind of thing. It's meant to stay true to the vanilla experience. Not to mention, I already have one unique super mutant.

      Look, I'm not trying to shoot you down here, I'm just saying, generic behavior leaves more room for imagination.
    6. brettkeaneyoutube
      brettkeaneyoutube
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      I know it wasn't meant for anything deep. Just thought some more mutant phrases would add some life to the game. 
  10. Bridges85
    Bridges85
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    Sweet, the super mutant shock trooper squad I ordered for the Brotherhood came in.
    1. Morgosus
      Morgosus
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      Are you sure Maxson approved that?
  11. VisseNekku5746
    VisseNekku5746
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    Oh neat! :D Seems you literally just uploaded this and I search for super mutant mods right after. What luck!
    Might as well give this a download. 

    Seems like they are very generic though, only judging from the description. I still desperately miss companions like Fawkes and Marcus that really have that friend feel to them. 
    But don't we all? 
    I won't live to see Fallout 5, but I'm willing to bet that someone at Bethesda feels the same way. 

    Anyway, thanks for this! 
    I'm always grateful for more friendly muties. 
    1. hawkhunterx1
      hawkhunterx1
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      why, you dyin or smth?
    2. VisseNekku5746
      VisseNekku5746
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      Shouldn't get too much into it here, but I'm on borrowed time already. 
      No worries, I'm feeling fine. I'm fighting it and I'm sure that I'll be around for several months. But I was given 6 months to live 7 months ago. That's all. 
    3. Gizmoooooo
      Gizmoooooo
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      Grathok - A Mariposa Strain Super Mutant Companion by Morgosus. It's a great mod with AI generated voice lines, so it sounds like a whole new super mutant companion with new lines!
    4. Morgosus
      Morgosus
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      They are generic. This is actually part of my recent creature companion series, which adds generic things as companions. They're meant to be as generic as possible, while also being companions / settlers. As others mentioned, I have a non-generic one - Grathok.