About this mod
The outbreak of mutated creatures and escaped experiments added by the mod FallEvil have alternate names displayed across the HUD and various menus. Alternate names additionally given to biohazard creature related items. All unique biohazard creature names now use vanilla-style and lore-based naming conventions, making them stick out less.
- Requirements
- Permissions and credits
- Changelogs
This mod was made for those using the mod FallEvil Complete Edition that prefer more lore-friendly(ish) names during encounters in the Commonwealth.
FEATURES
Each biohazard mutated creature and escaped experiment (and their variants) now display alternate names on interfaces during gameplay including the VATS, HUD, and various menus. These new names also reflect biohazard enemy related items.
INSTALLATION
Install any required files. Install the latest main file. For manual installation, extract the file to your game’s data folder. For a mod manager installation, install the file with your preferred mod manager.
COMPATIBILITY
This mod only makes changes to enemy creature names and item names. Things like item value, item weight, creature health, scale, and creature spawn lists have not been changed.
PLANNED FEATURES
More biohazard creatures from other Resident Evil mods will be added in future updates.
RECOMMENDED
Users of this mod may enjoy my other renaming mods Unique Names for Monstrous Creatures and Abominations and Alternate Feral Ghoul Expansion Names.
CREDITS
This mod relies on assets from the mod FallEvil Complete Edition, credits to this mod for the cool biohazard enemies.