Fallout 4

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CSEPteam

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CSEPteam

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134 comments

  1. CSEPteam
    CSEPteam
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  2. CosmicCrisis69
    CosmicCrisis69
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    kinda funny bug with this mod, if I have a burst receiver on the gun and go into power armor, when I leave power armor the gun becomes full auto. changing to another weapon and then back to it seems to fix the issue, as does removing and adding back the burst fire attachment in the workbench.
  3. Galagabor
    Galagabor
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    What is the ID of this weapon? I have been trying to summon it but cant find the ID
    1. CosmicCrisis69
      CosmicCrisis69
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      type 'help surplus 4 weap'
  4. JademanFitzro1
    JademanFitzro1
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    Have you ever consider adding a flat-top upper receiver by using the asset of Millenia Arms - Colt M4A1?
    1. CSEPteam
      CSEPteam
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      The whole point of this mod was to make an AR15 with no flat top options
    2. LibertyBull
      LibertyBull
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      I would like one simply for being able to re-create the "Marksman Rifle". Either way, I am switching to using your mod as my "NCR" service rifle. Well done!
  5. AlexMcVeigh
    AlexMcVeigh
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    Hey there! I love this mod and I'd like to thank you for making it! I was wondering if I would have your premission to use it in a laser musket replacer mod ? 
  6. DitzyDez666
    DitzyDez666
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    Wow this is awesome. Messed around it with it. It's a great weapon mod. All the mods work. Everything works. The burst is super awesome. I can use ECO to put it into full auto even, so it's like it has 3 settings actually with ECO and that's awesome. Very sweet weapon, well made, great esp, nice and simple. I don't like Cell edits, so I just removed the cell edits and made the unique craftable. Super sweet mod. Luv it ! Thank uuuuuuuU!
  7. DerpsterO
    DerpsterO
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    Burst fire has the advantage of firing more than one bullet per trigger pull, while also not having ridiculous recoil AND ammo usage! No wonder modern militaries do it!
    1. ShiningNickel
      ShiningNickel
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      Unless it's a weapon that have a absurd rate of fire, burst fire is almost useless once you realize that 1: Very few soldiers actually use burst and it sucks for suppressing the enemy down. 2: There's not a whole lot of situation where burst can fix a problem, and 3: the complexity it makes on the weapon parts makes it a pain to maintain should that trigger group break.
      Edit: Burst do gobble up more ammo than full auto cause it's set to fire in interval, so you can't stop firing it once it fires. Burst also do have recoil, which makes its accuracy pointless
    2. CSEPteam
      CSEPteam
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      Shut up nerd, its a fun gimmick that my mod has, stop being a nerd and start having fun.
    3. Ospinogamer69
      Ospinogamer69
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      lol
    4. DitzyDez666
      DitzyDez666
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      Omg ShiningNickel check out any arms instructor vidoes with experience and they say the complete exact opposite of you. That's not being a nerd, that's being wrong af.
  8. Hagmire
    Hagmire
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    The gun is invisible for me, anyone else have this problem? I can pick them up off raiders and such but the weapon is invisible
  9. PeterXuFallout
    PeterXuFallout
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    Hi, I really like this mod. Thanks bro.

    I have one question is that I picked this gun from dead gunner and it shows 220 of fire rate. However when I used that gun it is just semi-auto (not even the burst one). I was wondering if this fire rate number is manually designed to make sure this weapon got high damage in the semi-auto mode or it is a bug.
  10. Kitagast
    Kitagast
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    Is there any hope for glow sights in the future?
  11. turnerg98
    turnerg98
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    This is an amazing Mod my Brother in Christ. 20 inch AR GANG.