kinda funny bug with this mod, if I have a burst receiver on the gun and go into power armor, when I leave power armor the gun becomes full auto. changing to another weapon and then back to it seems to fix the issue, as does removing and adding back the burst fire attachment in the workbench.
I would like one simply for being able to re-create the "Marksman Rifle". Either way, I am switching to using your mod as my "NCR" service rifle. Well done!
Hey there! I love this mod and I'd like to thank you for making it! I was wondering if I would have your premission to use it in a laser musket replacer mod ?
Wow this is awesome. Messed around it with it. It's a great weapon mod. All the mods work. Everything works. The burst is super awesome. I can use ECO to put it into full auto even, so it's like it has 3 settings actually with ECO and that's awesome. Very sweet weapon, well made, great esp, nice and simple. I don't like Cell edits, so I just removed the cell edits and made the unique craftable. Super sweet mod. Luv it ! Thank uuuuuuuU!
Burst fire has the advantage of firing more than one bullet per trigger pull, while also not having ridiculous recoil AND ammo usage! No wonder modern militaries do it!
Unless it's a weapon that have a absurd rate of fire, burst fire is almost useless once you realize that 1: Very few soldiers actually use burst and it sucks for suppressing the enemy down. 2: There's not a whole lot of situation where burst can fix a problem, and 3: the complexity it makes on the weapon parts makes it a pain to maintain should that trigger group break. Edit: Burst do gobble up more ammo than full auto cause it's set to fire in interval, so you can't stop firing it once it fires. Burst also do have recoil, which makes its accuracy pointless
Omg ShiningNickel check out any arms instructor vidoes with experience and they say the complete exact opposite of you. That's not being a nerd, that's being wrong af.
I have one question is that I picked this gun from dead gunner and it shows 220 of fire rate. However when I used that gun it is just semi-auto (not even the burst one). I was wondering if this fire rate number is manually designed to make sure this weapon got high damage in the semi-auto mode or it is a bug.
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Check out my quest mod, Brothers In Arms Chapter 2
Edit: Burst do gobble up more ammo than full auto cause it's set to fire in interval, so you can't stop firing it once it fires. Burst also do have recoil, which makes its accuracy pointless
I have one question is that I picked this gun from dead gunner and it shows 220 of fire rate. However when I used that gun it is just semi-auto (not even the burst one). I was wondering if this fire rate number is manually designed to make sure this weapon got high damage in the semi-auto mode or it is a bug.