This page was last updated on 28 January 2024, 12:52AM
Changelogs
Version 1.0.8
- Removed an unneeded master requirement from the default version. Would have been fixed sooner, but it was never reported. If you notice something out of order, don't be afraid to report it so I may fix it in a timely manner. Thank you.
- Value is correctly 65 caps in all versions.
- Ammo descriptions have been made more vague, true Bethesda fashion.
- Lowered the .45 recoil addition to a 10% increase. (Was 20%.)
Version 1.0.7
- Recommended to update to 1.0.7 only on a new game. If updated on an existing game, all existing PPK's will be missing the new ammo attachment. You will have to spawn or buy a new one.
- Plugins have been condensed, and instead support a built-in miniature ammo framework, using an attachment slot. If you've used ECO Redux / Munitions, you may be familiar.
- Added 10mm conversion kit, standard ammo with no special effects.
- Added .45 Caliber conversion kit with a minor ap cost and recoil penalty. While increasing damage by 20%.
- Added .38 Caliber conversion kit with a minor damage penalty. Reduced ap cost and recoil.
- Added Silenced only version of PAHWR.
Version 1.0.6
All plugins are now standalone and don't require each other. Use whichever you want.
Added a silenced only version of the .45 plugin.
Lowered spawn rate of the PPK from 1/3rd to 1/5th. Should not show up as commonly anymore.
Version 1.0.5
Added fomod installer.
Added version of the .45 receivers that is compatible with Post-apocalyptic homemade weapons replacer.
Version 1.0.4
Added the request of ".45 Receivers" as an optional file.
Cleaned mod of unnecessary edits to improve compatibility.
Reduced plugin size.
Version 1.0.3
Added "always silenced" as an optional version. Safe to swap between versions at any time.
Minor modcol improvements.
Version 1.0.2
Added missing legendary global keyword. Quest Deliverer should always spawn as a legendary now instead of sometimes.