If I may add to this the 40mm pipe grenade launcher and 40mm Chinese grenade launcher desperately need this as well. But then again people who want a mod always 'desperately need it' on reflection :)
Not sure what I'm doing wrong here, but no arc is activated. I am following your instructions as I understand them, but no arc. Do you need to have demolition expert rank 2 in order for arc to be activated? Thanks.
likely mod added, but i was able to mod the fatman to fire a larger slower nuke, it seems to not calculate this new round. if i can get more relevant info posted for you i shall
Mod added Fat Man launchers are supported but mod added (or modified vanilla) Fat Man shells are unfortunately not because the grenade arc is hardcoded and I haven't found a way to assign new projectile parameters to it at runtime.
The arc is hardcoded and this was the only way I have found to make it visible for Fat Man shells. Besides, then there would be no way to throw a grenade while aiming with a Fat Man launcher.
If it does as advertised it's one of the top QOL-mods IMO. I almost never use the Fatman, because of this I certainly will! Going to try it out right away!
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Is it possible to have just use the mouse 2 button (Right Mouse Button) to show the arc?
no perk, no two button press with a third to shoot ... way too complicated.
But then again people who want a mod always 'desperately need it' on reflection :)
just having a better idea why it didnt work for that shell gives peace of mind, mod works as instructed otherwise. thanks!
I almost never use the Fatman, because of this I certainly will!
Going to try it out right away!